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Double-update, what.

WIP progress on my first Blender piece. Enjoy cheeky McCree. I've also improved poses and begun testing with post-render effects.

It's becoming obvious to me how much knowing your way around a 3D-Modelling software is essential to a 3D-workflow. Enough practice and I could do a shitload of improvements or modifications to anything not up to standards. I'd have to get there first, tho.

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Comments

GreatBigBoyBlue

Can't wait to see the finished product, is blender more difficult than source? I wonder?

sfmanski

That's my take, yeah. SFM is a product from a game development company, so that may be why it has been nicely optimized for a straightforward, user-friendly experience. Blender as a 3D-modelling software tho, is a powerful tool, able to achieve a level of quality much higher than SFM ever could.