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Let's take a moment and discuss the Elven Curse.  What is it and how will it progress?  Throughout this post I'll link back to relevant posts for people who may have missed them or weren't around for them.

In short the game is intended to be a lite adventure game with a twist.  When you are defeated there is no game over.  Instead the character is captured or taken to another location where they must escape in order to return to their main task.  There would even be some diversions that occur without being defeated.  Such as the imp prank at the spring.

You can test this out in this version for Patrons.  (This is the same as the public version with the addition of being able to uncover after the imps have left the character naked.  Use the N key to do so.)

https://tdmbp.itch.io/the-elven-curse-patreon-ver/patreon-access

The complexity of the escape would vary.  The imp scenario is very simple since you aren't technically captured.  The goblin scenario is still pretty easy but takes a bit longer.  The upcoming tavern will be a bit more complex requiring the player to complete three tasks to make their escape.

You can try out the Tavern scenario by downloading the attachment on the post linked here. Only for the curious, there isn't too much to see at this point.  

https://www.patreon.com/posts/elven-curse-next-48203542

So what is the main task of the game?  The loose plot is that a curse has been placed on the character's family and or homeland  leading them to ruin.  She sets out to find the source and break the spell.  This will require entering into the dungeon and defeating the boss.  Along the way she falls into misfortunes and complications before reaching that goal.  Right now it's lightly implied (maybe too lightly) that the curse is what causes her to end up in the capture scenarios.  


COMBAT:

Combat will likely remain simplistic.  With some additions like a bow and possibly a bit of magic.  I would like to see it enhanced or augmented by finding treasures and upgrades.  Something like finding a magic bracelet to increase your speed, magic arrows that can bounce off walls, maybe a spell that does an AOE around the character for when you get surrounded.  Discovering treasures would be the path to powering up and altering the character.


SEXUAL CONTENT:

The original plan was to have no major sexual content at all.  It would just be some semi erotic situations or instances of the character left in some revealing clothing or embarrassing situations.  With the tavern setting I reconsidered and decided we could see some NPC action.  Then as a result of the community poll it was just recently decided to have the player character engage in sexual acts as well.  It's a fairly recent change driven by the community as seen here.

https://www.patreon.com/posts/48423957

I'd like to leave it mostly up to the community to determine what kind of sexual content will be in the game.  We recently had our first poll asking for voters to choose what positions they'd like to see.  I'd like to continue this for the future.  Maybe we'll need some kind of poll for choosing various sexual kinks.  

https://www.patreon.com/posts/50088020

Also I think we'll need to conduct another poll to determine more of the characters mood regarding sex.  You can see in my preview images for the poll that the characters mood varies a bit between them.  It might be more consistent to determine whether her personality is more shy/reluctant or more promiscuous.  


FUTURE CONTENT:

As for the future of the game I again try to let the community guide it within reason.  I present polls to allow the community to vote on the direction of certain things.  The current Tavern setting is a result of a previous poll.   After the tavern section reaches completion and the forest section is reintegrated into the game there will likely be a new poll to determine the next location/content added to the game.  

Here are two examples of polls designed to allow the community to decide on future content for the game.  Please note these polls have been closed and are just examples of what you might expect to see for future polls.

https://www.patreon.com/posts/elven-curse-poll-46567772

https://www.patreon.com/posts/elven-curse-poll-46155490


How do you feel about this overview for Elven Curse?  Let me know below.

Comments

Ashani

I've decided to support this project due to "It would just be some semi erotic situations or instances of the character left in some revealing clothing or embarrassing situations." Hope those specific scenarios/situations will still be present in the upcoming releases.

Ashani

Also I highly recommend setting up a discord channel - It makes contact between devs and patrons much easier

PhatsM

I'd suppose my one concern with the capture scenario is that it could break pacing and become tedious over time. In the current build it certainly seems like you have to try to get captured, however, so I'm under the assumption it would be easy to avoid. Definitely like the idea of the content being semi or softcore at times, but in my mind that sort of content is the best part of a slow burn and makes more hardcore scenes a better payoff (see Scale Garden's Sangeki of Gear). Given the setting, the art (which from what I've seen has been phenomenal btw, that capture image was enough to make me check out the Patreon), and the fact that, come on, she's an elf, I'd almost expect to see some more tantalizing scenarios both noncon and con. Glad you'll put it up to a vote for the most part. I'd just have one criticism/request that you don't lean too hard on the "Higher paying patrons have more weight to their votes" thing as I've seen plenty of great projects forced to submit to some whale's obscure fetish. That said, good post.

Hellasz123

softcore is fine, there are games like erahunter(and a few others, but this one came to mind atm) that mainly focused on these kinds of erotic situations, while not having much straight up sex in it, im sure most people would agree that softcore is good, but the available answers to that poll was either 100% or 0%, even those who would like to see "some", would choose 100% since thats the only option. at least i know i did that.

MRH0172992

I'd think a combo of softcore, and hardcore would be more the ticket, and for such scenarios to play out, i feel you'd have to ask yourself, would it make sense? Like the goblin capture scenario, for instance they might not dick her down immediately, and after a few days of doing work around the cave and not escaping they'd go ahead do the nasty to her, seeing her compliance.

TDMBP

They'll still be present for future scenarios. There would probably end up being more explicit sexual encounters in some situations though. Maybe an option to avoid those will be a worthwhile addition.

TDMBP

Thanks for the advice. I'll consider it. My concern would be not being able to answer in a timely fashion/keep up with the conversation. Making people feel like they are screaming into the void. I'll think more about it though.

TDMBP

Thanks for the feedback and the advice. I think it's simplest for everyone to have one vote. Capture scenarios are pretty disruptive. Users enjoyment might even come down to a matter of perspective in the end. The journey vs. the destination. The big concern I think becomes getting sent to the same scenario over and over. Not fun unless there's just so much content to do there. Which, if we're honest, is a bit unlikely.

TDMBP

That is true. I didn't really consider enough how that poll had been set up. I thought of doing a bunch of new polls to fix that but I think the content will figure itself out through patron voting for scenes and scenarios as we go forward.

TDMBP

Having the combo seems like the best way forward. I'll try to present enough variety for the community to vote on. I have some ideas for some minor additions to the goblin scenario. That'll have to be for later on.