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Downloads

  • Elven Curse 0.1.3k.exe

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Content

Much of this month's update was spent on fixing a lot of issues that occurred from rejoining the two sections of the game.  Progress was made but there are still some issues remaining.  You can check out the work in progress of this build at the bottom of this post.



•All sections of the game have been rejoined.  You can travel between the forest, the tavern, and the goblin cave.

•Added six health upgrades

•Added three speed upgrades (The speed upgrade from the tavern has been reduced in value.  Making four points of speed upgrades total)

•Added two attack upgrades.

•Added lantern item.  Allows you to enter darkened areas.

•Added strength up item.  Allows you to push heavier rocks.

•Added new rooms for these items including three multi room caves  (unfortunately these rooms are not populated with enemies or objects at this point)

•Fixed knock back on goblins and player



ISSUES/WORKS IN PROGRESS

•New rock image ended up being larger than expected.  I underestimated the amount of space needed for it in rooms.  Using the old pushable rock for now.

•All item pick up images are place holders

•Goblins can move through the pushable rocks

•Goblin dialogue text is misaligned.  This dialogue will eventually be moved on to the new text boxes

•As stated above the new areas don't have enemies or obstacles yet

•Generic Tavern Guard will take you to the Tavern.  This will be replaced, unsure with what just yet.

•Interactions and items, except for treasure chests, in the Goblin Cave capture scenario are still using the "C" key for interactions

Thanks everyone for your support this month.  Bug fixing was the big hurdle to overcome.  Hopefully I didn't miss any.  Next month will be focused on getting those new areas filled out with enemies, obstacles, and getting the remaining additions for this update into the game.

Stay tuned for more.

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