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This update brings the Tickler Mode / Characters tickling each other feature.

Thank you for the support and patience! Took forever to get this out again... This update focuses on features but next update I will try to focus on other content like a new device, maybe clothing or other stuff.

02.12 v4

Fixed face gag animations and other minor stuff

01.12 v3

Tickler Mode:

Fixed distance issue and other minor things and improved arm rotations

Can now unmirror/use one hand and bellybutton precise tickle works when not mirrored

Custom Pose: Improved leg rotations for cross-legged sitting, might help other poses too

For 'Disable Laugh Resist' and 'Disable Small Laugh' added global/linked toggle which makes it affect all characters.

VR: Fixed movement collision issues

Custom Pose

Added toggle for 'tickler mode'

Added toggle 'IK follows chest' for moving the arms with the chest

Tickler mode

Character can now be a tickler which makes their hands act like tickle tools

Accessed through the Custom Pose mode

You can select the hands by clicking on the characters hand or the button in the tool menu

Characters or their devices interacting with other characters might have collision issues. Planning on updating the physics.

Character hands don't have tool sounds yet. Planning on updating the tool sound system.

Currently tickler will always use both hands. It's still missing obvious things like poking and using other tools instead of hands.

Some bugs or issues with the animations are expected. The feature will be improved later.

Environment

Added Dungeon_1

It's an asset that I liked the look of. Wasn't perfect out of the box so had to fix some meshes, lighting and other stuff but it wasn't that bad.

Still have lots of plans for future environments

Character Creation

Lips color opacity can now be adjusted

Other

New file system, can sort and favorite, favorites will appear at top of the list

IMPORTANT: Save location has changed. Read the bottom of this post for more info.

character filename doesn't matter anymore, game will find all .json files in the folder

game will convert saved scenes and poses to separate files in the save folder

if you had any scenes or poses saved they were located in SaveData.json, they will be converted to files

BACKUP your save folder just in case if you care about your saves

Scenes now save current environment, there's a toggle for not loading the scenes environment

Settings: Added toggle for shadows, before they were just disabled on Low quality setting

Free camera movement is now smoother

Character face and armpit textures changed slightly

they might be updated more later, nothing is final currently, every single thing in this project is still considered unfinished

Unity version updated from 2021.3.24f1 to 2021.3.45f2 because of security updates

It also updated Post Processing which does the Ambient Occlusion and it fixed the shadow issues when the camera is close to a character

Mega link for files:

Mega download link for 0.30 v4

IMPORTANT: Save location has changed. Read the bottom of this post for more info.

If the mega folder shows empty make sure you are in List View from top-right.

Refresh this page if the link doesn't work (the link may change)

There is a help menu in the game settings top right that shows controls and other stuff.

Save files:

The game creates a "Save" folder in the game folder. There you can find a SaveData file which has the settings saved.

Saved characters will appear as separate files in Save\Character\

You can copy the save folder from older versions to newer.

Files

Comments

Dimitrius Mendez

If more clothing options get added, I would love more sock design options for us sock tickle lovers. Maybe polka dots, basic toe and heel colored socks, or some designs that can look like athletic socks

Jon

Maybe I'm just an idiot but I can't seem to get the character interaction to work, I pose the character and hit play and the hands get unposed and turn into how they were before I posed them, if I click the hands to start them, they just spin around wildly and the tickler character begins to laugh as if she's the one getting tickled. Great work so far, what is there is fantastic, but I really just want to get this one new feature to work. I read the help window as well, I have no idea what I'm doing wrong.

WeaselHoodie

My guy, great work! Im sure it was incredibly difficult to get all these parts working together

Purple_and_cyan

yeah i have no idea how to get the hands to tickle unfortunately. Is there any step by step instructions? Feels like it should just be posing the hands where you want and hitting play

george

Yeah it took me a minute...you click the label for the hands in the box and then click body part you want to interact with on the ticklee. The issue i'm having is if you use stocks and things like that you cant really stand or crouch at the feet and do it because you have to be in a certain spot near the lee to do it. Unless i''m just an idiot and missed a fix for that.

Fuwakusucado

19.11 Fixed tickler mode, download link is updated. I added one line of code and forgot to test after and of course that one line broke the feature, oops...

Fuwakusucado

Sorry I messed up and the feature was broken, it's fixed and the download link has been updated

Fuwakusucado

Sorry I messed up and the feature was broken, it's fixed and the download link has been updated

PatasdePoio

Awesome update dude! I really love this, and I also like that you are taking your time so you can take care of you too. I want to adress an issue I found tho, I cant get characters to tickle others feet in devices like foot stocks or table machine, if I place them in front of the feet they are too far away, maybe is because the ticklee was to big, idk. Is there a way maybe you could increase their range of interaction? That would be neat. And thanks again!!!

Fuwakusucado

Thank you! Yea, it's checks the distance from the center of character which is an issue for those devices, I will fix it.

Roan Slingerland

Awesome update. I got some ideas that i think would be nice in the customize. I think adding some extra make-up option would be nice aswell as being able to change the sclera (the whiteness in the eyes) colors so we got more possible characters we can create. Just a little idea

4Roman4 .

Hey, Fuwa, thank you for another update! I'm still having difficulties trying to understand how the tickler mode works. With my first downloaded version something went wrong and I couldn't load any other room other then the newly added dungeon. I tried installing second time and that fixed the problem. However, in both version, no matter how I download the files, I can't seem to get the dom to tickle the sub. I just tick off the tickler mode, point the hands to the body and press play, but everytime the tickler just puts his hands back to his standard position. How exactly do I get this mode to work? Am I missing something?

Joshua Jap

You need to click the hand in tools box area then click the area that you want to tickle

Hansi

<3

Daiguey

honestly this is a great update, though I can't get the tickler to tickle the legs of the girl when she's tied on the chair with them raised

andrew colli

sadly i am trying to download the game. but as soon as i try to enter the mega link it shows me an error :(

Fuwakusucado

Thanks. There is an issue with tickler not tickling when being too far from the character, I will fix it.

Fuwakusucado

Have you tried refreshing this page? Does the error say anything?

wanna2be

Good job with this, the tickling actually looks legit. Now about the footjob feature tho lmao

Di2l3v

Awesome update and well worth the wait! Only issue was figuring out how close character's had to be to tickle their victim. I'm excited to see how it evolves from here! For future updates: - Any chance we can get a recliner with adjustable footrest and optional restraints ;) - Also is there anyway to pose characters sitting (or kneeling) on the ground? So far all my attempts have resulted in them floating in the air

Michael Bac

Amazing update! :) I was able to make a scene with five characters and have them all tickling someone in a fun way. Looking forward to your future updates~

LL

In the pose edit menu, there is a checkbox called "IK Follows Spine". If you toggle that, you can then drag the character around via the spherical hip node and thus move them up or down so they look like they are making contact with a surface. Also, if you are having trouble getting a node to go where you want it, try rotating your view of the character so that the direction you wish to move the node would be a left or right on your screen.

Fuwakusucado

Thanks! - I will improve the tickler distance issue. - I can consider the recliner. - As LL mentioned, 'IK Follows Spine' toggle can help with moving the character up/down.

Daniel Willis

As expected, this update is epic. The girl on girl tickling just elevates the game to a new level. I do seem to be having an issue with loading scenes. Only the new Dungeon loads. Any suggestions? Could I also make the following suggestions for future updates: 1. New devices (for example a stretching rack) 2. Adding 'props' to the background of scenes that we can pose characters onto (for example an X frame or cross of some kind). I look forward to seeing what else comes in the future.

Di2l3v

Awesome, this has let me experiment with some new poses I'd been meaning to try. I have noticed though that when I was trying to make characters sit cross legged, the are connecting the legs to the pelvis appears to corkscrew(?). This is probably known, but I figured I'd bring it up anyway just to be sure Glad to hear tickle distance is on the agenda, right now I can't seem to get them to tickle the feet unless they're really close

Rin Channel No War

Great update! Mr.Fuwakusucado! I'd like to see the motion of them peeing when they're tickled. Do you plan to add this in the future?

Derek Olsa

I saw somebody else was having this problem, so I'm not sure what's going on. Whenever I out my save folder into the v2 version, it doesn't load any of the environments besides Dungeon_1. I've tried taking my folder out, moving things into other folders, restarting the game and even checking again a few days later. Maybe I did something wrong? I'm a little lost

Fuwakusucado

One of the files in a folder accidentally has a really long filename and there may be issues unzipping it and that file also has the environments. The file is in Tickle Prison Laboratory_Data\StreamingAssets\aa\StandaloneWindows64 If MEGA for some reason gave you a zip inside of a zip file try first taking the zip out of the first zip. Then unzipping the files. I will fix the long filename so this shouldn't happen again.

Fuwakusucado

Thanks. Yes I have plans for both suggestions. One of the files in a folder accidentally has a really long filename and there may be issues unzipping it and that file also has the environments. The file is in Tickle Prison Laboratory_Data\StreamingAssets\aa\StandaloneWindows64 If MEGA for some reason gave you a zip inside of a zip file try first taking the zip out of the first zip. Then unzipping the files. I will fix the long filename so this shouldn't happen again.

Fuwakusucado

Maybe I was aware about that issue but had forgotten about or didn't care enough at the time. But I can see it's an issue for cross legged sitting and might be able to fix it.

Daniel Willis

Thanks for your response. Your solution worked and I can now load all scenes properly. Do you intend in the future to make it possible for the characters to use all the tools for tickling or will it just be the hands? Also, I know you are planning a feature to include a 'most ticklish spot' option for the characters. Will this feature include stronger reactions when this spot it tickled? I would like to put forward a suggestion and see what you think. Is it possible to include more anticipation for those being tickled? When the characters are in position for tickling and you approach them, maybe there could be come fear or nervousness in their facial expressions or perhaps some dialogue like "please don't do this" or stuff like that.

Hahsh Majk

if you do add more clothing options etc. could you add fur clothing, fur trim and fur cuff such as tops, cropped jumpers, cropped fur jacket, fur hooded jacket but you can see stomach in some way and an eyelash option

Fuwakusucado

I love fur so yes. Only reason the game isn't full of fur clothing yet is because of time constraints. Still learning and it's a trial and error when trying to make good looking fur clothing. But I'm getting closer to succeeding. There are different eyelash options in the game.

Fuwakusucado

Glad it works. Yes to both of your questions and yes your suggestion is planned also.

Roberto

Probably the best update yet <3.

Roberto

Could you consider adding a face down option in the bed restrain?

Hahsh Majk

eyelash option as in length. like a slider to adjust length.

Dark Tickler

Been trying for a few days now, Mega wont let me download the file...

Fuwakusucado

Do you get an error and does it say anything? Are you downloading on a PC browser and what browser are you using?

nb shao

well,i need discord

LL

It's a great place - people share characters and poses and custom audio for the laugh tracks. Some good stuff :P

nb shao

yes,how can i join discord

Casey Rugg

When I press play for animations for the tickler to tickle it doesn't work

WeaselHoodie

i really like the mummy concept for the bondage. I wonder if you could design a standing variant with like arms up? and maybe arm and foot wraps for clothing? of course, part sensitivity, and facial animations are crucial. get the highest priority stuff outta the way first

LL

You need to link your discord account to this site. It's in the account settings, but there are several quick and easy tutorial that you can look up on google or YouTube if you are having trouble figuring it out.

Daniel Willis

Hi, do you have any idea when you will be adding tool sounds for the hands?

Fuwakusucado

02.12 v4 - Fixed face gag animations and other minor stuff

MeikawaAgiri

I may be asking a dumb question, but i cant see rollers from tool menu

Fuwakusucado

currently rollers are only for device tools, but I have plans to add them to the tool menu at some point

PatasdePoio

The fix to the distance of ticklers is great, thanks!!! I want to suggest something, some kind of make up for the character creation would be great, so we can have eye shades and other things. Also how can I access the discord server? I don't find the link anywhere :(

Fuwakusucado

You can join the discord in Patreon Settings > More > Connected Apps, then link your Discord account and you should be able to join the server

PatasdePoio

Oh great, I see, thanks!

tiklenjoyr

Incredible update as usual, the new scenes this feature enables are great. I especially like the new Dungeon_1 scene and how there are so many props around with which to pose my girls. My favorites so far have been the chair, ladder, and inside the fireplace to make it look like they’re being tortured in hell. As always, I’d like to put forward some suggestions: 1). Functional stretching rack/torture rack. I know I’m not alone on this request. Personally I’d love to see a slider in the device control window that lets you personally stretch them out incrementally, along with checkbox that oscillates the tension around its setpoint. Multiple device variations to replace the winch pulling their ankles with stocks to allow for foot tickling, and another option to place both the ankles and wrists in stocks to turn it into a restraint table. If at all possible the stretching effect should be visible, pulling the victims belly in as it’s stretched taut, and visibly elongating the body and dislocating joints. 2). The ability to import your own environments and/or devices. 3). More facial reaction types, currently there’s three, but an option for scared, embarrassed, and agony/pain would improve an already good feature. 4). More restraint frames/tables/chairs built into the maps for players to pose their victims on. Also more options for pose tool restraints and rigidity 5). Character creation options to make a character chubbier, this would remove her ab lines, give her a belly pooch, and make her body more jiggly (especially her belly). 6). Character creation options for her bellybutton. One for depth, one for size, one for shape. 7). Probably alone on this one, but a “water cure” device. It’s basically a method of torture where the girl is forced to drink water until her belly is severely distended and looks like it’s about to pop. Usually she’ll be arched over a beam or trestle to increase the pressure on her stomach. 8). Characters pissing themselves under torture. 9). Weak spots/sensitivity levels. 10). Option to give characters a tortured reaction if: T = intensity S = sensitivity W = spot weight R = tool speed K = tickling instance X = torture threshold E = endurance B = green laugh bar height t = duration Where for: T = S * Σ(W_i * R_i * K_i) If: ( T * B * t ) / ( 60 * E ) >= X Then the tortured reaction starts and the girl will stop laughing and instead only make a suffering groaning sound, gasping for air, sobbing, and screaming in agony. In my experience in controlled, consensual, non-torture tickling situations people usually don’t last for more than a few minutes before they start to break down and freak out. It doesn’t make sense that in a game where these (presumably kidnapped) girls are able to be perpetually tickled all over their entire bodies with 50+ devices at max speed and never mentally break. Again, this would be an optional setting just like laugh resist checkbox.

Fuwakusucado

Thank you. Rack is planned for the next update and there will be a slider for adjusting the stretching and maybe more. I can't promise anything but I will try to make it good. Most of those suggestions are already planned but no clue when they will happen. Also I didn't understand the part "oscillating the tension around it's setpoint" oscillating(moving?) the tension (tension of stretching the character?) around it's setpoint (what point?)

tiklenjoyr

Thats awesome, I’m glad to hear it’s coming “soon” more or less. Sorry in advance for the long response, this game is the perfect tickling game in my opinion and so I want to help any way I can and currently that’s really only in the form of suggestions! I don’t mean to come across as ungrateful, picky, demanding, or anything like that, I just want to support your work in any way I can. Feel free to dm me if there’s any other way I can help. For the tension oscillation I’m just describing an automated back and forth change in the tension the rack is holding the character under. So if you set the slider at some tension T (in other words define T as the sliders position aka setpoint) and then check the box for oscillation, a new tension t will be defined as proportional to T by some constant k: t = k * T to set t to 90% of T for example: t = 0.9 * T Now over some duration of time the rack will blend from T to t and back to T so on and so forth. This basically just gives the victim a second of relief before re-stretching them. In my opinion the best part of the rack is getting to see the victims body stretch and so this lets that best part happen over and over again without any user input so I can use my hands for uh… other things… Some other ideas for checkboxes, sliders, or variations: Checkbox - spiked roller beneath victims back Slider - roller height (or really the height of anything beneath their back to stretch them a little further and give them a nice arch for belly tickling) Variation - leg restraint type, options of stocks, bound ankles with single rope/chain, separate ankles with one chain each. Variation - arm restraint type, see above. Checkbox - chest restraint strap Checkbox - hips restraint strap Checkbox - thigh restraint straps Checkbox - arm restraint straps Slider - table height or roller height Variation - face-up / facedown Variation - 0° / 30° / 45° / 60° / 90° for rack orientation Now all this could potentially be overwhelming to have on one menu and I doubt it’s even realistic to implement all of this because at some point it almost distracts from the tickling aspect of the game. That being said, it’s a sandbox game that’s largely niched into scene creation and a big part of tickling is the restraints, so as much customization for devices as possible makes for significantly more content in exchange for a very low initial time investment. Putting similar settings within submenus would keep the device menu uncluttered and allow for significantly more customization on each device. Three final things: 1). Body part specific tools. Transparent cups that suction over the victims nipples and brush them, fluffy strings that floss between their toes, or a small brush that traces the edge of their bellybutton. 2). More tools. We need a firmer option for both pressure tickling and sharp tickling, maybe a wooden peg for pressure and metal fork for sharp. Sharp could also be done with the other side of the feather and pressure with the hands, the version of tickling the tool performs could be controlled by a toggle similar to the mirror tool button in the tools list, hotkey options could be t as in Type, v as in Variant, or y as in stYle. 3). More gags/blindfolds. A gag that holds the victims mouth open like a ring gag or ratchet gag, and a “blindfold” that holds the victims eyes open.

lil

Can it increase foot deformation similar to VAM

Fuwakusucado

I don't know what you are talking about, so the answer is probably no

TickledIn

This update is awesome. It adds a lot more freedom and really gives us the option to create more creative scenes. I was wondering if in a future update, it would be possible to add support for custom maps. From a user’s perspective, the workflow could look something like this: Download Unity assets Unity Hub → (with the correct Unity version) “New Map” template Build → NewRoom.bundle Copy into → /CustomMaps The map appears in the Rooms list I’m not sure how complex this would be to implement or whether there’s an even simpler approach on the technical side, but it feels like a win-win situation. Users would have much more freedom to create scenes and at the same time it could reduce the need for you to constantly add new maps yourself.

Fuwakusucado

Thanks. That is what I had planned, will make a video tutorial on the scene bundle creation when it's done. Do you have experience with working with Addressables bundle files?

TickledIn

A video tutorial is a great idea, it would help a lot. Unfortunately I don’t have hands-on experience with Addressables bundles. I was just thinking about Addressables as a possible way to implement custom maps in the game.

señor x

Do you have any other fetish games? Or non-fetish games, haha.

Fuwakusucado

I have another game called "Tickle Prison: Dungeon" but it's a prequel/worse version of this game Tickle Prison: Laboratory.

NS

Will you be able to create a first-person perspective for the characters?(This message is from Google Translate.) : )

Fuwakusucado

POV / first person mode is planned, will be added at some point.

Hank Hill

Hey do you know when the next update will release?