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After some struggling with high resolution render (over 2k per eye) I managed to finish first VR animation. It is simple proof of concept where you are handheld by Miranda, but it gives me perspective over what is needed for good VR video.

I don’t think that VR animations will show up here too often. It just takes too much time with my current machine. I’ll focus on normal 3D animations and in the future I’m going to re-lease everything as VR (maybe even as POV) :)

Video password:

99bJvVjRF_TXm1Liug0Lg6r7GEGvL2d6-GKc6_FbcNQ

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Previews only

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