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The night hag known as the Bloodqueen has attacked a group of Sherpas trapped in their lodge during a whiteout blizzard. Having tricked them into drinking sleeping potions they are now stuck in a coma nightmare of her making as she feeds on their terror in their Dreams. The paranoid Sherpas have locked their lodge down tight and saving them means navigating it safely, forcing the night hag out of their dreams, then destroying her.

Included in the pack.
- 17-page One-Shot PDF
- 25 Handouts
- 13 Sequential discovery puzzles, inspired by escape rooms and puzzle boxes.
- Battle Map of the Lodge, for players to explore in real-time.
- Over 100 hours of Effort. (Honestly, I spent way too long on this, I hope you guys like it!)


This encounter and all future Pre-Written One-Shots are available for free to 5$ Tier patrons. If you would like it consider upping your Patronage, Your support means the world!

If your happy with your current Tier but would like access to just this content it is also for sale on Dungeon Masters Guild for 10$!
Right here

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Sherpa's Lodge: An Escape Room One-Shot

The night hag known as the Bloodqueen has attacked a group of Sherpas trapped in their lodge during a whiteout blizzard. Having tricked them into drinking sleeping potions they are now stuck in a coma nightmare of her making as she feeds on their terror in their Dreams. The paranoid Sherpas have locked their lodge down tight and saving them means navigating it safely, forcing the night hag out of their dreams, then destroying her. All the downloads Including the 17-page One-Shot PDF and all 25 Handouts for players are available for 5$ tier subscribers at https://www.patreon.com/balatroart "“You slam the door behind you, A furious wind roars in protest spraying a torrent of ice and snow in after you as you do. You’ve survived, but only barely. Another hour in that and you’d be far less lucky. Outside a horrible blizzard threatens to end your lives in frigid isolation hopelessly buried under bone-white snow. But inside. You’re safe, for now. Your party finds themselves in the sherpa’s lodge, the place you ventured this far up the mountain to reach and meet with your contact who was to guide you across the treacherous unmapped mountain range. However only one Sherpa seems to be here, He is wrapped in a heavy fur coat and slumped in a chair at their dining table. And as far as you can tell. He is locked in a magically induced death-like Coma. You are cold. You are isolated. And something evil is hiding in this Lodge.”" Patreon: https://www.patreon.com/balatroart Twitter: https://twitter.com/Balatro2

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