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“Druidic magic has always confused me. I suppose I don’t understand how something like a beehive is considered natural where something like a house is not.” - Ida Holly

The wedding celebration was in full swing. Music, Food, two families becoming one. The Druidic covens and the royal houses uniting and settling the years-long conflict between nature and civilization was cause for celebration of itself.

But before the union can be considered official the Druidic father required one last challenge of the humans. And with a wave of his staff, a massive twisting maze grew just beyond the reception.

This map is another map it hopes can be a non-combat encounter. Something players use their skills for more than battle! Each phase changes the layout of the maze in small ways; they impact the route in larger ways. And each is still solvable from one side to the other!

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Comments

Steven McCrary

I ran this hedge maze in FoundryVTT for my Pathfinder 2e game and used the levels module to manage which variant the players were on when the maze shifted. It was great! This map is excellent! Thanks!