Heat 0.1.1.2 Test Build - 2D improvements, Workshop support framework (Patreon)
Content
We've been looking that the feedback from the steam launch! the greatest demand has certainly been workshop and 2D posing improvements, so they are the things we're working on this month! You now have little gizmos that will show up when you hover over limbs in 2d mode so you can pose more easily. Workshop support will be enabled when the steam build is launched, probably at the end of this month.
See the latest milestone post for instructions if you're new
DOWNLOAD LINK HERE (USE 7-ZIP)Mirror
Changelog 1.1.2
Add binding support for posing keys
Steam integration toggle is on/off automatically based on where the game is launched from(but can be manually set)
Hover rotation will no longer stop if you slip off
hips, knees, and elbows gizmo support
Gizmo resizing support based on char size
Various QoL updates for gizmo rendering
Add an option to change hover mode into the controls menu
Adjust the way joints are limited to hopefully prevent dildos from escaping holes
Dialogue on/off states are now saved per character
Allow port changes for buttplug io
Custom pose menu should properly groups groups now
Changelog 1.1.1
Add framework for steam workshop support
Add 2D mode rotational and positional gizmo
Add 2D mode ability to rotate and position items on hover without grabbing
Fix ghost input and constant axis input from certain joysticks
Replace FBT tracker assignment logic so leg trackers don't get set as waist mistakenly
Fix playerbody legs rotating incorrectly when auto aim is enabled in a laydown pose
Desktop playerbody now respects world collision always when scaled down to micro levels
Fix vore exit in desktop playerbody mode not spawning on the bed
Toys are now harder to torque out of holes into character bodies
Fix limbs in certain duo poses
Penetrable toys now bulge properly again
Optimize cabin scene textures
Fix head culling stretching when walking around
Fix Astera RGB strips not casting shadows