Home Creators Posts Import Register Favorites Logout

Content

Updated to 0.2.9.1!

Whew. That was a busy couple weeks. This test build is a bit later than usual cause Fred had a pretty bad eyelid infection that knocked him out for a week. Things are a bit janky as a result, but  the meat of the systems are in place.

We have the game's first custom music by Anthemics! For now it's one track that plays in the main room. Let us know what you think and if we should commission more music from him!

There's a whole bunch of small features in this build, with the 'big' feature being the new radial menu with autothrusting. The radial menu will be used in the future for all sorts of character-specific controls. For now it's being used for auto-thrusting, so you don't have to do all the hard work yourself ;). The 'mouth' thrusting didn't make it in this build, look forward to it next test build!

Check out the full changes below and please provide feedback in Discord!

ALSO CONTROLS CHANGE:

Index/Oculus:Thumbstick-press now spawns the tongue/kissesThe bottom button now summons the radial menu

Vive:Grip button now makes the toys spooNorth on the right pad summons the radial menuSouth spawns the tongue as before

2d:Tab to open radial menuN to spawn tongue/kiss

Linkies  

Changelog 0.2.9.1

Toy submenu now spawns near the orifice button in the radial. The toy menu's still a bit buggy but we're ironing those out

Radial menu now spawns in front of the player like the regular menu, we're still trying to find the best place to spawn this thing

Characters will now look around the room occasionally

Refactor the character look system

Toy submenu of radial menu will now fade in a bit when opened

Add a 'stop' button to active toys in radial

Scaling toys now works properly for autothrust

Added new radial menu graphics for each hole (feedback plz, are they any good?)

Make autothrust more impactful and hump-y

Fix being able to summon radial menu in duo poses

Allow autothrust in more poses

Increase strength of toy thrusts for better knotting power

Change the way UI laser is kept track of internally

Toys should reset their position correctly when swapped in radial

Add Anthemics to credits

Lady labias should be less likely to get stuck overlapped with eachother

Lower silence time between music playing

Changelog 0.2.9.0

Custom music by Anthemics! 

Aurora has sockies now!

Autothrust and the accompanying radial menu

Riley and Emmy dual pose owo

Added a white marker, by popular demand. Now you can make Atlas into a Zebra!

Add an "effects" volume slider, for spanks and shlicks

Update Unity

Fix seams on toys when painting them

Fix some weirdness in a few of Rileys poses, like his head going through the cupboard

Make it less likely cum goes through characters

'C' on the keyboard now makes the girls goo as well (this is a debug key)

Make the inside of Riley's butt not super shiny

Add collision to the player's wrists so you can fist a bit better

Fix the awful hand poses when grabbing Riley's or Emmy's pp

Fix markers not painting the base of character's tail

Fix a weird fold in Aurora's butt texture

Make character's eyes not close in on themselves when climaxing and cummed on

Improve some bad animation transitions for Emmy and Riley after climaxing

Optimize their eyes closing when cummed on

Make UI laser go through furniture and walls

New controller configs to accommodate the radial menu

Comments

Trance Husky

When I saw autothrust I thought that meant like, Atlas could thrust from his positions, that would be insanely hot in the position where he’s bent over the wall or even the one where he’s standing.. also, making the glory hole bois be able to thrust 😍

Ra Pa

the rotary menu is hard to see in oculus... maybe make it overlay front and center overtop everything like the main menu popup does? Also, maybe have the buttons for each toy change color as you activate/deactivate them for thrusting; that took me a while to figure out that those "menu" items were actual buttons and not just speed dials.

aliteraldisgrace

hi i am new to this patreon. out of curiosity, how often will these test builds come out usually?

heatgame

Several times a month as we develop and fix things