Quick Update (Patreon)
Content
I did not post a weekly plan this week, I'll resume that next week. I'm aiming to fully release v1.0.1 of Hunter's Quest very soon. I had hoped it would be in this post, but I'm still sifting through emails and fixing the reported minor issues. I want to get most of them fixed, as once I release v1.0.1, I'm not touching Hunter's Quest for at least a week...
I'm also aware that a number of people who pledged $10+ in April did not receive the message with the beta release. I apologize for that, and want to say that Patreon's message system is not always the easiest to send group messages and ensure that everyone is included. I plan on evaluating two things after this release 1) how I'll be doing group messages going forward, and 2) how I'll be accepting bug reports. I want to improve both so that it is not so inefficient and people don't get left behind! On that note, I'll get to all the new messages over the next few days, but my priority right now is fixing and finishing HQ and getting it out the door.
I comfortable at this point saying that v1.0.1 will be released by Thursday, at the latest. I'm giving myself a 48 hour cushion to ensure that I hit this release date, so don't be surprised if it is earlier. Still, for once I'd like to give a date and not miss it...
Anyways, back to the grind. In Aylia's Story news, I closed the content poll for Bogwort's little adventure. Interesting results. Getting those posted will be next on my Patreon agenda after releasing HQ.
Thanks!
YT