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In the opener for the series I made some bus routes. To shake things up, in this second episode, I'm making some bus routes. But now, there are mods involved. -CF

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Alpine Bus Routes | Transport Fever 2 Evolution episode 2

Episode numbers. How am I going to make them work? That's Friday's problem. Here's the mod collection for this series - https://steamcommunity.com/sharedfiles/filedetails/?id=3348625030 If you want to come join us on Discord (it's worth your while) https://discord.gg/82yQqGtqcB

Comments

Brandon Bernshausen

Just subbed a few min ago to get the second ep and it just dropped! Looking forward to the series!

Howard Myers

am i going mad ? were is the link for the mods btw great series Colonel

tomcat

the bus stop widget seemed to suggest that it supported underground stops, too. Is that right?

Gregory Brett

Good stuff, great concept for a series! I reckon this 'every other episode on patreon' malarky should do wonders for your numbers. I became a backer after motorsport manager moved to patreon exclusive, so I definitely think giving the youtube only crowd a taste of the patreon action will be a good way to entice them over. As for your player ownerships road issue, I believe the idea is that if you own a road, the AI can't alter it (or build it's own roads off it), a good example being a country road on the edge of town, which the AI like to turn into urban streets. Since the AI can't build houses on country roads, any player owned country road, even slap bang in a city centre, will never have buildings grow alongside it.

Dead Wolf

My good Sir. Any chance of you building a boats during this series?

Bob thebomb

Hi Colonel. For future reference there is a Brush Mod by Relozu called "Collision tile" You select the tile size to cover your desired area, then sink it out of sight and build it. It protects against any building including trees etc, so it has quite a few uses.