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Hello Adventurers!

It's been a while since an update, however, things are in a good place with the importer. Character, spell, item and monster imports are now (mostly) stable.

The Character Importer and Muncher screens have had a makeover and have been updated to the new Foundry "v2" style.

With the explosion of third-party content on D&D Beyond, there is a new Sources filtering tab that allows the previous options of filtering by source but also allows you to exclude categories of sources.

DDB sets the categories and these are typically publishers or settings, as well as things like 2014 Core Rules, Core Rules (i.e. 2024), Legacy content (this is content that was updated/replaced e.g. MotM updates) and Expanded content (e.g. Tasha's).

I'm taking a small break this month, but next up we will be tackling more V2 updates for configuration screens, the no doubt inevitable updates required for V13 of Foundry (which seems very close now), vehicles parsing and more!Thank you for your support!Jack/MrPrimate

Comments

Jerry Brower

Is there a way to have character imports have more of the customer class info somehow with them so we can level them in Foundry, or are we stuck leveling in DnDBeyond and reimporting?

Posikris

Is there a way to have character imports only import the spells that are new to the character and dont overwrite the existing, for example if there was something changed at the spell?

Alice King

Any plan on being able to import some sort of feats compendium?

Boisel

Is it normal the importation of spells stop when it create the color spray ?

MrPrimate

Nope, bad release, a fix just dropped

Marshal Schoener

For some reason I'm having a very weird problem connecting. None of my cobalt cookies are being accepted. I am up to date on the importer as well as an active patreon supporter. No matter what I try it just tells me the cobalt key is invalid

MrPrimate

DDB logged everyone out a few days ago, you will need to log into DDB and grab a new cookie

William Kitziger

A similar issue happened with my game, but I'm no longer getting any usage out of the module after putting in the new keys. Like the module itself is no longer opening any of it's windows. I then updated to v13 thinking that was the issue but nothing still. I can't even access the core setup screen anymore. I'm hesitant to do a full reinstall because I've altered so many things on each character, but I'll do it if I must.

SerSoap

Hey, first of all thanks a ton for your amazing work on the DDB Importer! 🙌 Quick question: do you have any plans to make it more compatible with the official D&D modules in Foundry? Like avoiding duplicate feats/spells in the compendiums or using the ones from the official modules if the user has them installed? Would be awesome to keep things a bit cleaner when mixing sources. Keep up the great work!

MrPrimate

It's definitely considered, and on the list, but there are a few more practical elements as a lot of behind the scenes things use ddb id on meta data on the items/spells/monsters, so it makes linking a lot harder than it might first appear.

William Kitziger

Thank you so much! That worked like a charm. I was really worried I bungled something haha