Alex and Sam events working (Patreon)
Content
Suitor Events were much more complicated than I expected. Originally, I coded the suitor to only confront you if he disliked you (rep was low enough) and you performed a sex-act HE already did on the woman that HE liked... That worked OK for Hard Mode but not for Easy since you could sex all women and block the men easily, resulting in NO events triggering. So, I added this to only trigger on Hard Mode, but then half the events still didn't trigger since each suitor only does specific sex-acts... (Sam would never trigger from Anal-sex. Shane would ONLY trigger from Anal Sex) So, then I was adding in more code so the ancillary suitors would trigger if their rival had reached a comparable point in relations with the female that both they, and you, had reached, as well as your Rep being high enough on both suitors to trigger an event, that would have 3 possible branches based on Rep level and -oh my god... what am I doing?
So, I've now massively reduced the event design to an understandable level, that can be coded this year... Each woman will have ONE suitor that triggers events. and the events will trigger based on YOUR actions, regardless of the suitor's sex-acts with the woman. Each event (except the first two) will have three possible interactions based on rep: Likes you, Neutral, or dislikes you. The higher the sex-act, the higher the rep you need to get the "liked" interaction. There will also be repeatable weekly interactions (Alex on Tuesday, Sam on Thursday, Seb on Saturday) that allow you to raise/lower the suitor's Rep. There are assorted costs or benefits to high/low rep with each suitor, so replays will be fun if you choose a different path. Once it's all working, I might add in the other three suitors for their specific events it I still have time.
OK. So, far I've got Alex and Sam done for all sex acts and weekly event. Next week I'll write Sebastian's story and test all three as much as possible. Not really any art to show so I'll just show the code instead, although it's a bit small due to the horizontal limitation of 800px on Patreon:
Next update should be good for Dec 1 or 2, and I'm still hoping to get the game on Steam this year as well.