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After consulting the poll results... I will be continuing on Harlot's path in April and May. Harlot's team will travel to another village, Lupin, and help them deal with a werewolf. The locals aren't too keen accepting help from some strange women, so Harlot needs to find "ways" to convince them and "earn" their trust. I've started designing Lupin. Here's an image:

It will be similar to the main village in the game where you slowly unlock different areas as you "interact" with the villagers. Designing takes much time to make it interesting to play, and logical for the player to understand, so the map may change a fair bit by the end. Some of the villagers events will re-use the previous scenes in the game, but I am trying to find ways to add new content to those scenes. The dialogue will be changed of course, but also perhaps a new outfit or different action can be performed?

Anyways, there will also be an entirely new scene with a new pose. I included a censored image since I'm not sure if Patreon checks a free member's age. You can also see that while the image appears static, it actually is made from 30+ layers, so the player can choose body part sizes and to "animate' some actions in the scene. This doesn't include any clothing layers or men yet. A normal scene usually has at least 50 finished layers (made from easily 200 GIMP layers) and takes a month or more to design and code.

This scene will be for the fights... Harlot needs to be in a submissive position and will need to fight multiple enemies by the end of the quest. She should have lots of fun! See you next week.

Also, for the next two months, covering this Harlot's Path update, I will additionally be posting on my Newgrounds account. Use logic to figure out why... and enjoy!

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