Reworking 'Conditions' in Harlot's Path (Patreon)
Content
After trying out the permanent effects (conditions) I had created in the game, I found most of them too specific, so, I changed some of them. I tried to balance out the positive and negative effect from each. I'm also trying to balance them to appear as you progress in the game. Now I have:
Sick: 5% chance to catch from human sex. Lose 1~5% of your health every 10 steps or so, but also stops freeloaders. Juan, Abby, Gramps, Lamer, and Trickster will not force free sex anymore. Might Cure this by Sleep, since it'll be an early game condition...
Insatiable: 25% chance to catch after had sex 3 times in one day. Horny skill always active but also skips menu before sex.
Breeder: 25% chance to catch after taking 3+ internal cumshots in one day. Gain EN from internal cumshots but lose EN from external.
Beastial: 10% chance to catch from non-humans. Animalized skill is always on but Harlot is too "wild" to work in the brothel.
Succubus: 25% chance to catch after Enticing 3+ men. Mega-Erectify skill is always ON, but need cum 5+ times/day or Max EN/SD reduces by 50% the next day.
Since Level 15 has the now useless "Unlock" skill, I replaced it with the "Cure" skill which will remove ALL conditions at once. Before that point, the Doctor can remove conditions for $50, and most remove themselves after time, if you stop doing the trigger-action. But, my intention is players should strive to achieve certain conditions based on play-style or events then want to achieve. For example: Sick lets you pass Juan to enter the village early-game, Insatiable saves you the cost of Hornify early-game, Breeder lower EN recovery costs and could help pass the Orcs. Beastial might be used to beat Werewolves? Succubus lets you use a LV:17 skill much earlier.
I also got the Werewolf "part-one-battle" finished. I spent time balancing the EN loss with all the reduction strategies, and have managed to reduce it from -500EN in a fair fight... to -200EN if you activate every perk possible. I still need to design the "part-2-battle" but might leave it for higher level Werewolves so players can beat the first and second Werewolf earlier in the game...
That's about it for now, I guess. Oh, right... I also added the Outcast Ninja books to the Products page on Patreon for $5. It includes all 4 books. Since, books 3 and 4 have never been released, this is the only place to see them.
Oh yeah, I forgot... I am also adding in pregnancy art for Harlot. I'm actually crazy for doing this as it's hundreds of new pieces of art I need to create. For example, the Anno sex-event needed 3 belly sizes, 9 more undies drawn, 6 clothing, 10 new cumshots, and I had to reposition multiple layers and check all the code paths to ensure nothing broke... Easilly a full night's work... and there are 14 more sex-events in the game... I want to do this though, as it will be one of the "conditions" she can catch. I could have NPC comments, even add a child follower, maybe requires food or care to grow up? Not sure, how far I will go with this though... I guaranteed WILL do 3 belly sizes for the pregnancy art and give players the option to set pregnancy time in-game (from 9 days to 9 months if they wanted) We'll see how it goes.
Later.