Leg Scaling works on Snowbound (Patreon)
Content
I got leg scaling working. I was going to spend all week redrawing the legs 5 times but then tried one other way to use math and it worked pretty well. I separated the thigh and calf, so the end result is 14 math-scaled leg sizes instead of 6 hand-drawn. I tried to keep the images PG so everyone can see:
Like I said, at the extreme sizes, some clothing pieces are not perfectly scalable, as seen on the Leggings going over the feet in panel 2. Some other things I worked on this week: The body size can be scaled 20 times (top vs bottom panels) There are 4 hair colors so far. I'll added different styles later. I've made 5 facial expressions from mad to happy, with more planned. Oh yeah, 6 eye colors so far, but I forgot to include them in the image... I also started on the breast sizes a week early. All breasts need to be hand-drawn since they bounce differently as they enlarge, so cannot be math-scaled. I have 6 static images for the XS sizes, and 2 animated medium sizes. Not shown because none of the clothing has been redrawn to match yet. Likely, breast sizes will be finished next week.
Also, her mood changes based on your actions. So far it increases when you give her food and decreases if you do unwanted actions, or try to force her to leave the tent when any piece of clothing is fully removed ( on the floor ). She will redress herself if a piece of clothing is partially on. Eventually, I will have it animated when she redresses.
A big change is you can now leave the Follower in the Tent and go exploring alone. She will not lose heat or energy in the tent, but will still lose food and water. Eventually, I want to have other companions you can meet and keep in other tents, perhaps even travel to other maps with different terrain. That's far in the future though.
Ah, another big change I got working was the day/night cycle. Then, I realized you need a clock so added one to your inventory:
That clock is 100% images btw. There is no effective way to rotate the text in a visually-appealing manner, so although players will likely not even notice, I am proud of drawing it on an angle like that. I think it looks more "real" than having it being totally level, or a floating GUI. Which also makes me think I might move all those GUI stats at the top into some actual device you have as well for better immersion...
Anyways, that's all I can remember doing this week! Next week will be mostly getting breast sizes done, which should be working for the Patrons-Only game-testing update in April.