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Hi everyone.


Most of my time this month went into writing the above terrain shader. This was my first serious foray into the world of shaders, and I found it to be a pretty steep learning curve. The end result is perhaps not quite as impressive as I had hoped, but this will at least act as a good base on which to improve. And with the addition of trees, rocks, and other assets, the terrain should start looking a lot less barren.


This month I also released a new episode (e13) for the 2D platformer series. The next episode of the new character creations series should be out in the next few days.


Finally, for anyone who might be interested, I have created a spreadsheet with more detail on my current and future projects: https://docs.google.com/spreadsheets/d/1BO2Sb-w9Fp8ujdut5Med2A81Vvtc2w9NxAYmSLMpIvM/edit?usp=sharing


Thank you all very much for another month of patronage.


Cheers,

Sebastian 

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Comments

Karl Goodloe

It may not be as exciting as you were hoping for (the story of my life) but it's huge step up regardless. I can't wait for the next videos, both for this and the character series. Thank you!

Anonymous

can you add biomes to the terain generation where the shape and clour of the terrain changes?