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Hi everyone, a quick overview of December...

I was finally able to record and release the first two episodes of the procedural terrain shader. It will probably take another two or so to finish it off.

I also uploaded the ninth Character Creation episode (collisions and jumping), and revived my old A* pathfinding series with a video on creating smooth weights using the box blur algorithm.

Thank you all for the support, and happy new year!

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Anonymous

Happy new year to you as well, and thank you for your great videos.