[WIP] 28-01-2022 (Patreon)
Published:
2022-01-28 13:44:20
Imported:
2026-06
Content
• Resolved further bugs with the new implementation of shell shaders. When viewed from a distance, the shells would seemingly clip into each other, resulting in those red/bright spots on the skin.Fixed it by pushing the various shells out a bit more from the skin.• Made a quick render with Nina, trying to get some expression practice in, try out new rendering techniques involving canvasses and depth passes and to test out the new 32-bit color rendering technique that also involves a new editing workflow.