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BLENDY

• Ported Nina's bed area. Had some weirdness with instances being out of place and had to mess around with the emissiveness of some lights, but was easy enough.

• Learned Shapekeys. Useful for pushing in surfaces and animating simple movements without rigging etc. Like the mattress is being pushed up and down in accordance with Nina's movements through shapekeys.

• Refined the animation itself. It's less just a pumping loop and more of a;- Pump up- Rebound- Pump down- Rebound- Rest- LoopThat little rest before the loop kind of breaks up the looping. 

EDITS

• Further edits on Goddess pieces.

Files

Comments

FolkloreGuy

Looking great, much more organic movement, even with Nina being untextured it's sexy. And the goddesses... wow. Also, cushion-doggo!

David Barger

Love it! Last 2 photos are my favorite! 😍