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Hey guys! Here is the latest build for Dramatic Skys! This update is full of good stuff so let's get down to business! New skies for biomes, skies assigned for legacy biomes for those who use older MC versions, unified blending making skies pop a lot more, and more!

Thank you so much to UsernameGeri for all the help!

Changelog:
-Added a new sky set to the following biomes: windswept hills, windswept gravelly hills, windswept forest and windswept savanna
-Added custom sky to the Nether dimension that will show up above the bedrock ceiling (Celestial 2.0 only)
-Configured matching fog color for the new nether sky
-The following biomes now have a sky set: old growth birch forest and stony shore
-The following legacy biomes (pre-1.13) now have a sky set: taiga hills, jungle edge, stone shore, snowy taiga hills, giant tree taiga, giant tree taiga hills, taiga mountains, snowy taiga mountains, giant spruce taiga and giant spruce taiga hills
-Changed blend mode on most day time skies for a better look
-Unified blend modes across FSB, Celestial and Optifine
-Restructured skybox layers

I can't wait for you guys to check out the new skies! Very happy with them. I really hope you guys enjoy this early build! If you have any questions or issues please let me know!

Files

Previews only

Dramatic Skys Beta 2.5.7.zip

Comments

Alex Hammond

Does this work on 1.21.5? I'm using optiboxes - the demo version on modrinth works but this one only shows a moon and some stars.

thebaum64

It does make sure you’re using the right version of optiboxes, if it’s not working for you you can always grit one of the alternatives

Alessandro

Hello, I've found a little issue with the sun, when it's morning in game there are two of them, with the "wrong" one that fades away quickly but still ruins the sky a bit. Any solution? Mc 1.21.8 with optiboxes, thanks :)

thebaum64

Are you using a shader? Sometimes a shader can cause this issue. There are some resolutions in the discord for it though :)