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In this episode we create a team identification system. We will give each character a team I.D, and when they cast a spell, throw a bomb, or swing a sword, the damage collider on any of these items will grab the team I.D from the attacking character. If the team ID is the same as the character it strikes, no damage will be dealt. We also disable enemies from targeting any characters with the same team I.D as themselves. And lastly, we add UI images to the Spell, and Consumable Quick slots on the players UI. ► JOIN OUR DISCORD https://discord.gg/jC6EXKa9Fj ► SUPPORT ME ON PATREON! http://www.patreon.com/SebastianGraves ► FOLLOW ME IN INSTAGRAM! https://www.instagram.com/tragicallycanadian/ ►WEBSITE https://sebastiangraves.com/ ►MERCH https://sebastiangraves.com/merch/ ►ONE TIME DONATION https://sebastiangraves.com/donate/ ► FOR FREELANCE INQUIRIES E-MAIL ME AT sebby.graves@gmail.com ► EPISODE 80
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