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In this episode we prototype our character's aiming system. We allow our character to aim their weapon, and face in the direction they are aiming using Unity's animation rigging package. ► Aim Axis Explanation https://www.youtube.com/watch?v=ajmp3J7N3Ow&t=910s (14:16) ► JOIN OUR DISCORD https://discord.gg/jC6EXKa9Fj ► SUPPORT ME ON PATREON! http://www.patreon.com/SebastianGraves ► FOLLOW ME IN INSTAGRAM! https://www.instagram.com/tragicallycanadian/ ►WEBSITE https://sebastiangraves.com/ ►MERCH https://sebastiangraves.com/merch/ ►ONE TIME DONATION https://sebastiangraves.com/donate/ ► FOR FREELANCE INQUIRIES E-MAIL ME AT sebby.graves@gmail.com ► EPISODE 7 https://youtu.be/8Gq8cced11o
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