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3RD PERSON HORROR SURVIVAL In Unity - EP. 9 Zombie FOV Target Detection

In this video we give our Zombie the ability to detect the player, providing the player is within the Zombie's field of view radius, and there is no object obstructing the Zombie's view. This sets us up for the next episode, where we will give our Zombie the ability to pursue the player, providing they've located them as an attack target. ► JOIN OUR DISCORD https://discord.gg/jC6EXKa9Fj ► SUPPORT ME ON PATREON! http://www.patreon.com/SebastianGraves ► FOLLOW ME IN INSTAGRAM! https://www.instagram.com/tragicallycanadian/ ►WEBSITE https://sebastiangraves.com/ ►MERCH https://sebastiangraves.com/merch/ ►ONE TIME DONATION https://sebastiangraves.com/donate/ ► FOR FREELANCE INQUIRIES E-MAIL ME AT sebby.graves@gmail.com ► EPISODE 10 https://youtu.be/eKUkFAz5pUc

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