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Finally, I can present to you the latest update of Victoria in Big City! Today marks exactly five years since the first release and nearly a year since the last update. Version 0.6 is already the 11th version—or rather, only the 11th. I never imagined this project would last so long. And when I started working on this update, I didn’t think it would take an entire year.

That makes me even more grateful to everyone who has supported this project, who hasn’t lost faith, and who is still here. The long development time is largely my fault—bad decisions that I had to undo, along with factors beyond my control. I want to close this chapter and move forward with new energy, hoping for better times. This will allow me to deliver an even better game—and more importantly, in a shorter timeframe.

About the Update

This update is not a revolution, as I originally promised, but rather an evolution. During development, I had to change course after realizing I was heading in the wrong direction. But I believe we are now on the right path. Our small team has a solid plan, a strong foundation, and the necessary tools to work more efficiently. This groundwork took time and isn’t directly visible in the game, but I hope it will have a big impact on future updates.

Since this is an evolution, it will continue—some things are not yet finished, but I didn’t want to delay the release any further. However, many features are now complete and will no longer interfere with the story’s continuity.

Key Changes

New refreshed menu and UI – I hope you’ll like it!

Overhauled game structure – The game now offers more freedom and choices. Instead of just two main paths, there are now multiple intertwining ones, creating far more possibilities.

Meaningful choices – Your decisions affect not only current events but also future ones and even the ending (which is still far away!).

Updated point system – The three core variables remain, but choices now have a greater impact on the story. The secondary character point system has been removed to reflect the game’s expanded scale.

More characters and storylines – When I first started, I envisioned a simple game with 3 or 4 paths and a few characters. Now, there are many more storylines and characters that influence Victoria, and this is just the beginning.

Because of these changes, old saves may not work correctly or at all. I recommend starting fresh. I haven't provided pre-made saves at the end of the previous update because, with so many branching paths, I want you to decide how to play. That said, the "corruption" path is still similar to before, though some previously exclusive scenes are now accessible in other routes.

Technical & Future Plans

Rewritten dialogues to reflect the new branching structure.

New content and story progression – This update includes the largest amount of new renders and animations so far! But under ideal conditions, this amount of content should take 3–4 months to produce, not a year. That is my goal moving forward.

What’s still missing? – The soundtrack is not yet ready, though some progress has been made. Other features, like a replay gallery, are planned for future updates.

Thank You ❤️

Now, what I should have started with—thank you. To everyone who has supported this project over the past five years, this game exists because of you and for you. There have been ups and downs, but I truly appreciate every one of you who believes in this project.

A special shoutout to one incredible supporter who has been here from the very beginning—five years of continuous support! I am deeply grateful. But I also appreciate every bit of support—whether it’s a Patreon pledge, a kind comment, or even just a heart on a post. It keeps me motivated.

And of course, a huge thank you to those who directly help me create this game: #Dwayne, #Obranyi, and #Kasi. Thank you!

I hope you enjoy the update! Looking forward to your feedback and thoughts. Let’s make this the start of something even better—more frequent and improved updates ahead! 🚀

Links:

https://www.patreon.com/posts/victoria-in-big-124446088?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link

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Comments

Didi42

it's buggy on android there are scenes that I can't finish because the game skips

Groovers Games

Can you tell me where this is happening, I'll try to check it out?

Didi42

it's every time there is a moment of sex the animation freezes the screen for me then it jumps

Xavi

I'm going to enjoy it like you have no idea. xD

Didi42

Android Redmi

Groovers Games

It seems to me that if the game plays on animations it may be an issue of the device's RAM. I test the game on a computer using an emulator and I did not encounter such an error. I'll try to check it on my phone. I'm sorry about the error.

Didi42

Okay tell me if it works on your phone

tokyoghoul671

All creators should follow your lead. This content is awesome! Keep it up!

Zktp

So there is no new renders in This update is just a « rework » or i Didnt understand (sry bad english)

Groovers Games

There are new renders. Including animations, there are over 2200 new renders.

Zktp

Oh alright, i misunderstood mb, keep going love ur work 👍

Groovers Games

I've compressed the images more. Now the game file is a bit smaller. I tested the game on my phone and it works fine. It doesn't freeze on animations and doesn't skip. My only advice is not to click too fast, maybe that's the reason for the problems. Anyway, I've updated the link with the new version.

Didi42

Ok thanks

Now this

Nice to see you back on track. I started all over again. Love it

Andy

Awesome update to an awesome game . Been waiting patiently for this , and really pleased to hear that future updates are planned to be on a 3-4 mth timeline. Victoria is the perfect creation in the best game out there - keep up the great work 👍🏻👍🏻

Mori

I can't believe I've only just found this game. Top visuals, stunning MC, great story and choices for miles what more could I want. Subbed!

Xavi

The update is generally good, even if some of my favorite characters are missing. Considering how long it's been since the last update, I think it wouldn't have hurt to include an extra sex scene to provide a little more content. Also, there is no background music and sound effects, which I know will be added in future updates, which will certainly add to the experience. I also think that adding a little more descriptive text would help to give the scenes more depth. For example, the scene where Victoria plays with the little toy Emma gave her could benefit from the above, as it relies too much on the renders, and that takes away some of the impact of the scene. There is clearly room for improvement, but the work done so far is solid. Hopefully the next update won't be too long in coming - good job!

Sascha

Awesome Game…she 😉 and the Game is perfect

Rico

I've only just started the game, but there was something that has me confused. I'm at the scene right after Lucas comes to visit with Victoria's mom. Victoria goes out to the bar. The bartender gives her a vibrator. She goes home and uses it. And the next morning, she thinks to herself, "Oh, it's morning already, what a strange day I had. I don't think I've ever experienced such incredible mood swings. On the one hand, the terrible news from Mom, and on the other, an amazing night with Michael. I guess it's a good thing Lucas wants to break up, because I don't know how he would react if he found out I cheated on him twice." I have no idea what she's talking about. In my play through, she had no encounter with Michael, and she didn't cheat on Lucas at all. What is going on?

Groovers Games

You noticed correctly that this night has several versions. Victoria's thoughts in the morning should also differ depending on the version of the previous day. Thanks for pointing out the discrepancy and I apologize for it.

devenwalsh

is it suppose to have sound in scene ?

devenwalsh

Good news ! approximative release date ? amazing game btw