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  • 2026-08-01 12-24-46.mp4

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This is a big update to the original Iron's Artifice prototype, bringing a lot of content and polish! I've reached a major checkpoint with the latest previews, so here's a drop of content for you to enjoy!

📜Requires Neoforge 26.1.2, Requires GeckoLib

All the v1 gun profiles have been implemented! They are currently all using placeholder textures and models, but have animations, and some sounds. Everything is still a work in progress, though. The new guns include:

Flintlock Pistol

Heavy Revolver (Blackpowder Revolver)

Six-Shooter Revolver (unique modifier interactions not implemented yet)

Musket

Arquebus

Blunderbuss

Clockwork Rifle

A few new modifiers have also been added, with many, many more planned! There are now 13 total, with the Modifiers added since the prototype including:

Reload Speed modifier (Lubricated Mechanism) (Needs a better name)

Antigravity Modifier

Seeking Modifier

Additionally, reloading is now a keybind (Default: R), and I have committed the cardinal sin of gun mods: guns actually come fully loaded in the creative inventory.

Items are currently not obtainable in survival mode, because recipes are not implemented yet. Additionally, the mod has been renamed to Iron's Artifice (away from Examplemod) so make sure to delete any previous jars you may have used.

Give the guns a test fire and let me know what you think in Discord! Otherwise, stay tuned for more previews and posts!

Thank you for the support!

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