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I'm thinking the cover art for book 1 should be an illustration of one of the scenes in the book, but I haven't settled on which one.

What scene(s) do you want to see illustrated for the book 1 cover? What specific details, if any, would you especially like to see?

I'll post a poll later for the suggestions commented on this post, along with any of my own ideas.

Comments

Sorka

The first encounter with purple would be a fun scene to have illustrated

Sorka

Jinx

Test Account Plz Ignore

Maybe the assessment, though it might be viewed as a fairly generic "magic circle" scene.

LucasTheLost

Carlos and Amber in soul shackles with Purple floating in the air, a light spell on his hand, everyone looking agast. Might be too much of a giveaway for that scene... not spell? Just have Carlos standing (or was he sitting) confidently.

Jemm

Ditto this. A fairly normal looking modern man approaching the dungeon core would go insanely hard.

Vi1i (edited)

Comment edits

2026-09-05 13:00 Thinking of the dragon scene more than anything. In computers, there is a fairly famous book on compilers that most just know as the dragon book. https://a.co/d/a8qWMdC A lot of programming related books tend to use animals and the like.
2026-01-27 23:54

Jemm

Two ideas: 1) as mentioned before, a scene with the first encounter with Purple. Or 2) a scene from the cave hideout since it has both (all 3) protagonists on the cover without giving away too much from afterwards

LucasTheLost

Carlos having his soul assessed with Lady Whatserface with the text floating above her reads "spell cast = assess_soul();". Amber and the royal Assessor looking on. Carlos, Amber, and Purple sitting in a circle meditating while the code to Carlos's "find path" code floats above them. I think there should be some code on the cover.

Sean Roach

The very medieval tavern, with all the trappings...and recognizeable source code for Light(), visible on the page.

LucasTheLost

In either case, show Carlos in his modern clothing. It doesn't accurately convey the scenes, but it does convey Isekia (sp).

kapo

I am partial to this option (2), though I do like the ideas some others have with including some amount of the code, maybe in an artistic way. maybe they’re in the cavern and we see carlos holding a hand up with some light coming off of it all ✨magically ✨ and then the little snippet of code for light overlaying the light spell.

Autoskip

That’s from Book 2, and also Spoilers!

Pete Magnuson

My first thought was something to show off meditating on soul structures, perhaps Carlos poking a glowing blue mass into shape with some code snippets floating around? With Amber/purple nearby offering ideas, maybe in that cave thing before the soul suppression cuff incident

Steven Salisbury

I was assuming some sort of landscape from Carlos POV where the land is morphing into code

Jahith_Voice

Soul with all structures would make a striking image. Sadly everything dealing with programming in MiP is not very visual. It's all mostly thoughts, impressions and text, but soul has layers, geometry and relates to the title. I also imagine it like a translucent matrioshka brain around a star :p

Jahith_Voice

Soul with all structures would make a striking image. Sadly everything dealing with programming in MiP is not very visual. It's all mostly thoughts, impressions and text, but soul has layers, geometry and relates to the title. I also imagine it like a translucent matrioshka brain around a star :p

Josh

There are too many isekai featuring dungeons, and that isn't what's unique about MiP. That scene is a delightful amount of empathy and demonstration of character, but that isn't easy to convey in cover art.

Josh

Building soul structures, looking like a computer-diagram-style "graph", and using that to hack the suppressor cuffs.

Maakolo

How about doing like the Ten Realms, but instead of symbols you use soul structures? You could commission an artist to make interesting geometric structures.

Alaeriia

The left half features Carlos and Amber sitting on a bench outside a stereotypical adventurer inn, Purple hovering near them. Carlos is wearing his modern clothes, while Amber is wearing attire more appropriate for a mage. The right half features a typical medieval town stretching behind the inn, morphing into digital code (0's and 1's) as it nears the right of the image.