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The latest installment of the major mode series is up for your viewing pleasure! Enjoy!

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The AEOLIAN Mode Feels Devastating

You might've thought I wasn't gonna touch on the more vanilla modes, but I am! Come check out what makes the Aeolian mode, or Natural Minor Scale, sound so depressing. 0:00 - What's the Aeolian Mode? 2:57 - NOT AEOLIAN: Desert Ruins - Wario Land 3 3:38 - Auriel's Ascension - Elder Scrolls IV 4:30 - Aquatic Ambience - Donkey Kong Country 6:16 - Our Children Taken - The Legend of Zelda: Twilight Princess 8:02 - Guile's Theme - Street Fighter 2 9:33 - Billy & Jimmy Lee's Theme - Double Dragon 10:22 - Metal Man - Mega Man 2 10:52 - Objection! - Phoenix Wright: Ace Attorney 11:35 - Aeolian's Melancholy 12:27 - Outro PATREON: https://www.patreon.com/8bitmusictheory Check out my album: https://8bitmt.bandcamp.com/album/lets-play DISCORD: https://discord.gg/8bmt TWITTER: https://twitter.com/8bitMusicTheory Check out my video editor's own channel here: https://www.youtube.com/gamescorefanfare #aeolian #gamemusic #8bitMusicTheory

Comments

Nick Schaedel

Hey, dug this one. I really liked how you played an alternate Guile's Theme at the end to show the effect that the speed made – that was cool, and I'd love to see you using this technique to highlight other contrasting ideas again in the future. One note: in the Wario tune at the start, there's no moving cursor to show position. It's a minor thing but I assume it's a GFX bug as it's elsewhere in the vid.

8bitmusictheory

Huh, I definitely remember putting it on there. It must've gotten deleted somehow. Thanks for the heads up!