Home Creators Posts Import Register Favorites Logout
haven't archived this post yet. have a subscription? use the importer!

Content

RustLang: Your Gateway to MacOS Game Hacking

Hey there, fellow coders! Today, we're diving into the fascinating world of game hacking on MacOS using Rust. It's a wild ride, so buckle up!

🍏 Rust-Lang Game Hacking Chapter 2

📂 Injecting Rust Library = Internal Cheat

👨‍💻 Writing code for memory editing

🎮 Tackling MacOS game structures

💻 Compiling for Apple Silicon nuances

External Hacking with RustLang? Yes, Please!

So, you're starting out, huh? Well, we've got just the thing. There's this super cool guide on MacOS Game Hacking in RustLang for external hacks. It's like a treasure map for newbies, showing you the ropes from square one. Setting up your environment, coding the basics, & then, the big moment – testing it out! If RustLang & MacOS are new turf for ya, this is your go-to.

Cranking It Up: Internal Cheats with RustLang

Now, let’s crank it up a notch. For the daring souls ready to delve deeper, there's this rad tutorial on internal cheating in games on MacOS using RustLang. Think of it as the stealth mode of game hacking. You’ll be whipping up a Rust library, sneaking it into games, kinda like how spies do in movies, but cooler. It’s a bit tricky, but hey, who doesn't love a good challenge?

D3D9 Hooks? We got you!

Alright, graphics wizards, this one's for you. Ever thought about messing with game graphics? There’s a wicked guide on D3D9 hooking in Rust. It walks you through the nitty-gritty of graphic hooks. You’ll be playing around with game rendering before you know it. It’s not a walk in the park, but the results? Totally worth it.

Reverse Engineering: Crack Open that RustLang Code

Last up, we've got something for the brainiacs. Ever tried reverse engineering a RustLang program? There’s this insane challenge – Reversing a RustLang CrackMe. It’s like a puzzle, crafted to make you scratch your head & push your limits. If you're up for a mind-bender, dive in!

So there you go, folks! Whether you're a rookie or a seasoned hacker, these guides are your ticket to mastering MacOS game hacking in RustLang. It's a journey filled with learning, experimenting, and a whole lot of fun. Don't forget, practice makes perfect, & with these resources, you're well on your way to becoming a game hacking maestro in no time!

Files

Previews only

Rust-Lang Game Hacking - Internal Cheat on MacOS

🔥 Learn how make internal cheats with Rust and MacOSX 👨‍💻 Buy Our Courses: https://guidedhacking.com/register/ 💰 Donate on Patreon: https://patreon.com/guidedhacking ❤️ Follow us on Social Media: https://linktr.ee/guidedhacking 🔗 Article Link: https://guidedhacking.com/threads/rust-lang-game-hacking-internal-cheat-on-macos.20502/ 🔗 Previous Video: https://youtu.be/KIqCstRmGpo ❤️ Video Author: Stigward - https://guidedhacking.com/members/stigward.28143/ 📜 Video Description: Rust-Lang Game Hacking on MacOS Welcome to our tutorial on Rust-Lang game hacking, specifically focusing on creating an internal cheat for MacOS. In this guide, we're building upon our previous knowledge from external trainer tutorials. Our objective is to craft libraries in Rust and inject them into application space for memory editing. This process is crucial for developing a working internal trainer in the MacOS environment. In our final step, we correct a small mistake in our loop logic to prevent dereferencing an invalid memory address. We adjust our loop to stop just before the final offset, then manually calculate the memory address of the health value. We print the current health value for debugging purposes and then overwrite it with our desired value. Firstly, we diverge from the standard Rust project setup by opting for a Rust library. This is essential for our MacOS game hacking endeavor, as we aim to inject this library, akin to DLL injection in Windows. We use the command cargo new --lib internal_macos to create our project. This command initializes a new Rust library named internal_macos. Testing the Game Cheat We compile our Rust library and inject it into Assault Cube using the same method as before. We then launch the game and activate our cheat by providing input in the terminal. Upon activation, we observe that our health value has been successfully modified, demonstrating the effectiveness of our internal cheat. In this tutorial, we've covered the essential steps of Rust-Lang game hacking on MacOS, from setting up a Rust library to injecting it into a game and modifying game values. This walkthrough provides a solid foundation for anyone interested in exploring the exciting world of game hacking on MacOS using Rust. 📝 Timestamps: 00:00 Rust-Lang MacOS Intro 02:04 Rust Library Creation 03:04 Join Guided Hacking 04:21 Assault Cube Structure 07:00 Compiling for MacOS 09:00 Library Injection 10:35 GuidedHacking.com Is the BEST 11:04 User Input Handling 12:59 GuidedHacking is awesome 13:26 External C Functions 14:00 Base Address Function 16:01 Patching Health Value 18:42 Final Health Patch 19:59 Game Testing 21:00 Conclusion Music: Dusty Decks - Mosaic Mist | Epidemic Sound https://www.epidemicsound.com/track/7H6b0WHTod/ ✏️ Tags: MacOS Game Hacking in RustLang macos game hacking mac os game hacking mac game hacking rust-lang game hacking mac osx game hacking macosx game hacking mac os macos game hacking in rust mac osx rust game hacking game hacking in rustlang rustlang game hacking game hacking in rust macosx game hacking with rust macos game hacking with rust lang macos game hacking in rust lang game hacking with rustlang rust programming rust language rust lang

Comments

No comments found for this post.