A Compromise (Patreon)
Content
Okay...so I've been going over this in my head. I want support for Bedlam to help drive the patreon upwards, but right now, 300 might be a bit much...
Keep in mind that when I first put that goal down, we were much closer to that mark, but somehow support just diminished to point we're at now. The build itself was also at a much earlier developmental stage at that time. With that said, I've reasoned that it actually may be a little unfair to have patrons hold out to that point, for a much earlier build than what they've seen in previews.
So I've lowered the requirement for build 0 to 250 instead.
To the 236 current supporters, and the 600+ followers of this patreon...I still want to see that this game can push support in a positive direction. Some how, some way, can we get 14 more people to support, if you really want to see this game happen? After that, build 1 can be the 300 mark.
As mentioned, having some semblance of what build 1 will look like might be a motivator for some. I haven't gotten it to the desired point yet, but build 1 will have:
Better background/set pieces
Some environmental interaction(hitting walls/ using beds)
7 different playable characters
A second scripted scenario
Keyboard controls
Along with any updates you've seen thus far of course. Any thoughts or concerns, let me know.