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So, while debugging I've recently found out a significant way to reduce the performance cost of the game, by reformatting the character files. That said, if you have any of the old files that are over 50mb, you should swap them out for the newer, smaller size files, if you want to drastically decrease load times and have better game performance.

All the itch.io files and patron packs have been re-uploaded with the new files. Otherwise, you can get all the new files in the game itself.

Comments

John Smith

I find the enemy AI aggression on the standard mode to be a little bit obnoxious to play against. They counter you at a really high rate. I find myself moving around in circles trying to land the first shot by baiting out their attacks to win. It's not really very satisfying trying to run in circles and press light attack in single intervals because my iterative attacks get hard countered. Then the amount of button presses it takes to escape is painful.

Bomb-A-HEAD

Standard difficulty is not supposed to be too easy. Soley using normal attacks to defeat opponents is probably not the best strategy in any situation, and will probably frustrate anybody. Yes, you do need to plan out what moves you make, and when. I made countering easier since the 0.7 builds, so maybe try some of your own counters. You should be utilizing grab attacks and capitalizing on opponent weaknesses. When your character is worn out, the amount of pressing will go up somewhat. Aside from that, I don't think it really takes the player too long to recover from anything really.

John Smith

I see what you're saying. I guess it kind of subjective on my part and it probably comes down to personal taste how much button pressing it should take. I guess I just want more control over the matches as I'm playing them. That and the default difficulty being the gate to get resources I need to unlock more moves is kind of rough because I want to get the moves but I suck.

Bomb-A-HEAD

Well a suggestion would be to simply go into single match mode, and pick a character that quite obviously trumps another character stat wise (I find that Shaila among a few other characters is a particularly good punching bag). Then simply fight that character until you get the points you need to buy everything. Once you've gotten everything you want, it's just a matter of using the aggression sliders to suit your tastes. You're not even penalized currently, for using gimmick moves, so however good or bad you are at the actual gameplay, it's not like you don't have options.

John Smith

I'll give that a try

RyanColby1984

Hello new Patron here. I'm really enjoying the game! I was hunting around a while for an explanation of how to earn the various new currencies. I figured out you can earn the first currency from Gauntlet, and got 1 BP when I signed up, but how do you earn more BP? Also the rose tickets seem like a mystery. Would it be a good idea to explain where the 3 currencies are earned in the "How to Play" txt file? Thanks for making this awesome game :D

Bomb-A-HEAD

Welcome Ryan! Thank you for the input, and feedback! Coins are earned by just playing on the default difficulty, which is mentioned in the game. BP is earned by completing challenges, which is a tooltip I will add to the game. I am currently in the process of implementing more functionality, including the use of the "Rose Tickets". Right now, they have no function and are a placeholder, which is why there is no mention of them anywhere.