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Evening! Sorry again for the delay. The problem on Unity's end seems to be at least partially resolved now.

In this month's Demon Tale update, I've taken time to refine the movement a bit more to make it feel much less slippery as you move the character around. I've refined the stages, adding spawners to empty space, to give the levels a fuller feeling. I've added actual obstacles to the inside of the marsh temple. I've also added more detail to the third level, and am working out what I want the future obstacles and bosses to be like.

About the new chat room. This chat room will be a place for any patron to post ideas that they have for any game that is currently being worked on in this patreon. That said, this is not a place for you to come and post a paragraphs long thesis with whatever ideas you've come up with. If you've had time to read chat and have any semblance of an attention span, you'll know that doing something like this is probably not the best thing. Between major game updates, you should post 1 maybe 2 ideas(each one only a few sentences long) that you really want to see, then stop. Put the rest of it to the side. If the update comes, and your ideas aren't reflected the way you've hoped, please don't crash out.

Files have just been sent out. If you've missed them this month, you can catch them again next month.

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