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Evening patrons! This month we've got updates for Vagrant Blade and  Supergal.

Supergal:

-Added Sue's beating. I meant to get some more roped stuff in there, but haven't quite worked it out yet. Coming up with some other ideas to boot.

Vagrant Blade:

-Added Echidna's armor break states

-Added quite a bit more nuance to Echidna's choking, and a few more animations. The snake can currently only be removed by enemies. If she is grabbed while the snake is absent, they might just bend her over. Next update, I'll be starting Alleyne.

These latest files can be found here.

All other files have been sent out. If you missed them this month, you can catch them again next month.

Comments

Arve

Oh yeah!

Pezantri

Really liking the Echidna update, it's got a good flow to it even when the length of each scene isn't set

Bomb-A-HEAD

Thanks Pezantri. I try to make the transitions work well, so I'm glad to hear that.