Some people have told me the texture size I'm currently using is unnecessarily big, so I wanted to know what you guys think. should I keep it 2048x2048 or return to 1024x1024?
2048 means better texture quality but a bigger weight inside the game, while 1024 will reduce the quality (less pixels = less details) , but the vehicles will have a better performance in-game (less weight)
Here are some pics so you can compare both sizes :D
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