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Weapon (any firearm), rare (requires attunement)

Component: Monstrosity (chronosphinx) timesand

“The name can be a little misleading. It doesn’t actually stop time. It stops your time. By killing you.”

Four-Arm Skara, legendary gunner

This firearm doesn’t use traditional ammunition. Instead, it shoots bullets made of sand, fed by small hourglass-shaped ampoules full of sand, which you replace whenever you reload the weapon. You gain a +1 bonus to attack and damage rolls made with this magic weapon. The weapon has 3 charges and regains all expended charges daily at dawn.

Future Problem. When you hit with an attack roll using this weapon, you can expend 1 charge to cause the bullet to be sent into the future just before making contact, delaying the hit and dealing no damage to the target. At the start of your next turn, the bullet reappears and hits the target, dealing its normal damage plus an extra 3d6 Force damage.

Temporal Bifurcation. Whenever you score a critical hit with this magic weapon, the bullet splits in two. One of the bullets hits the target, dealing the normal damage for the attack, while the other is sent into the future as per the Future Problem property. The future bullet’s damage doesn’t get doubled from the critical hit.

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Uncommon variant: The weapon doesn’t have an attack and damage roll bonus.

Very rare variant: Increase the attack and damage roll bonus to +2 and the damage to 3d8.

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Comments

DemolitionDX

One of the images is for the armour instead of the firearm

Kaj

Damn, thats armor? What kinda ac does it give you? 5?

Kaj

5 ac, 100%

Kaj

No, you're fine haha, im just teasing, no harm no foul

DemolitionDX

Does loot tavern have its own firearm version or does it use the base dmg firearms?

Loot Tavern

we do have our own, yes! There are quite a few though so we didn't include a card for them here - you can find them in Heliana's and Larsene's, but we're also working on an update to them for Zaman's Guide that'll change some of them :)

Robert LaLonde

Does this gun make you the fastest shot in the West?

Carl

If you crit can you make the original bullet also be affected by the ”future problem” property so both bullets hit the target at the start of their turn?

Tcepsa

If the target of Future Problem moves to some other location between the bullet vanishing into the future and the bullet reappearing at the start of your next turn, does the target still take the damage?

Loot Tavern

yes :) the idea is the bullet already hit them, the damage is just being delayed! Might be worth making that clearer though