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Weapon (glaive or halberd), uncommon (requires attunement)

As cold and stern as Charon himself, this oar imbues its wielder with rigid purpose: to aid the souls of the dead in passing on, be it with gentle guidance or harsh violence. A vessel propelled by the oar of Charon glides smoothly across the surface of the water with unnatural silence.

This magical polearm deals bludgeoning damage instead of slashing damage. The oar has 2 charges and regains all expended charges daily at dawn.

Ferry of the Damned. As an action while holding the oar, you can summon a spectral boat, which appears on the surface of water in an unoccupied space that you can see within 30 feet of you. This boat is a 10-foot long gondola that can fit up to four Medium or smaller creatures. It has 11 AC, 50 hit points, and immunity to poison and psychic damage. It disappears if it’s destroyed or when you dismiss it as an action. After the boat has been summoned, you can’t use this property again until the next dawn.

Pay the Toll. As a bonus action while holding the oar, expend 1 charge and you can feed a golden coin into a slot on its haft to increase its power. For the next minute, the lantern at the head of the oar awakens with a sickly green luminescence, emitting dim light in a 30-foot radius, and the oar deals an extra 1d4 necrotic damage to any target it hits.

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Rare variant: Increase the number of charges to 4 and the damage of Pay the Toll to 1d6.

Very rare variant: Increase the number of charges to 4 and the damage of Pay the Toll to 1d8. The oar has the Rest in Peace property.

Rest in Peace. While holding the oar, you can cast the gentle repose spell at will. In addition, if you die while attuned to the oar, you gain the effects of the gentle repose spell.Download here

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