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Onikiri, Demon Cutter

Weapon (any sword), rare (requires attunement)

Component: phial of fiend (demon) blood

Luckily, this time, the samurai were prepared. While the lesser samurai cut through the demonic underlings, radiant arcs of energy blossoming out from their onikiri to strike down the hordes of stinking dretches, their sensei locked eyes with the huge, bulbous demon. A circle cleared as both samurai and demonlings subconsciously made space for the impending duel. If the sensei could hold the demon’s attention for long enough, the day would be theirs.

- Saga of the Battle for Black Rock

This weapon has 4 charges and regains 1d4 expended charges daily at dawn. While holding it, you can cast the light cantrip on the blade at will.

Radiant Wrath. As a bonus action while holding the sword, you can expend 1 charge to imbue it with crackling radiant energy until the end of your next turn. While imbued, this sword deals an extra 1d6 radiant damage to each target it hits. In addition, the first time you hit with an attack using the imbued sword on each of your turns, each Fiend within 10 feet of the target must succeed on a DC 15 Dexterity saving throw or take 2d6 radiant damage as crackling energy arcs out towards it.

Demon Lure. As a bonus action while holding the sword, you can expend 2 charges to draw the attention of one creature you can see within 30 feet of you, forcing it to make a DC 15 Wisdom saving throw. Fiends make this saving throw with disadvantage. On a failure, the creature becomes fixated on you for 1 minute. While fixated, the creature is incapacitated and its speed is reduced to 0 feet. This effect ends if you attack any other creature, if you cast a spell, if you’re more than 30 feet away from the fixated creature at any point, or if it takes any damage from you or a creature friendly to you.

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Uncommon variant: Remove the Demon Lure property. Reduce the DC to 13 and the damage of the Radiant Wrath property to 1d4 and 2d4, respectively.

Very rare variant: Increase the charges to 5, the recharge to 1d4 + 1, the DCs to 16, and the damage of the Radiant Wrath property to 1d8 and 2d8, respectively.

Legendary variant: While holding this sword, you can speak, read, and understand Celestial, and you can expend 1 charge to cast the protection from evil and good spell (no concentration required), protecting the target from Fiends only. Increase the charges to 5, the recharge to 1d4 + 1, the DCs to 17, and the damage of the Radiant Wrath property to 1d10 and 2d10, respectively. Reduce the charges required to use the Demon Lure property to 1.

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