Home Creators Posts Import Register Favorites Logout

Content

G.R.A.P.P.L.E.R.

Prosthesis (grappling hook), uncommon

Component: Plant bark

The Gear for Rapid Ascension and Precise, Persistent Latching onto Enormous Ravagers, or G.R.A.P.P.L.E.R. for short, is one of Bombuku’s proudest inventions, despite the criticism he’s received over its “ridiculous acronym” from his distant cousin L’Arsène Upin. In truth, L’Arsène is simply jealous he couldn’t come up with that name himself.

Improved Hookshot. As an action while the prosthesis’ hook is attached to a target, you can reel yourself in. When you do, you move a number of feet up to the item’s Hookshot range in a straight line towards the hook. In addition, the DC of the ability check required to forcefully detach the hook increases to 13.

Hooked In. When you hit with an attack roll to attach the prosthesis’ hook to a creature, the creature takes 1d6 piercing damage. When the hook is detached from a creature, that creature takes 1d6 piercing damage.

---------------------------------------

Common variant: The Improved Hookshot property doesn’t increase the DC to detach the hook. Remove the Hooked In property.

Rare variant: Increase the DC to 15. You can use the Improved Hookshot property as a bonus action as well as an action, including as part of the same bonus action used to shoot the hook.

Very rare variant: Increase the DC to 16 and both damages to 2d6. You can use the Improved Hookshot property as a bonus action as well as an action, including as part of the same bonus action used to shoot the hook.

---------------------------------------

CHECK OUR PROSTHESES RULES HERE!!

---------------------------------------

GET ALL YOUR PROSTHESES ITEMS HERE!! 

Files

Comments

lez carpenter

A simple but effective one I love it, also that rare version is pretty tight, I can imagine slinging around like crazy with that