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Hi guys!

In the new version, I added a separate feedback system to the PC with his antagonists. If the PC's stats are high enough, he can now influence his antagonists views of him, and they will treat him more positively as time goes on.

This option will be available in all paths (NTR and non NTR) except hardcore mode.

Players will now be able to eventually befriend everyone if they want. If not, the PC will continue to be treated poorly. This may even affect how Wifey treats the PC later in the game.

The reason I put this in is because some players do not like the humiliation aspect of NTR or sharing. This way, I can code humiliation content separately.

Since the PC is not dating his antagonists, there won't be an explicit indicator in the menus. It will be expressed mostly in the dialogue.

Files

Previews only

Comments

gxypatr01

high stats -> people more friendly -> no humiliation later on Is that correct?

Anonymous

i hope it will be like as kate" corruption ,that the mc have more emotion or fight or defend to keep his love,not just watch