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Content

This podcast episode is about how to make tournament rules. Part of it is avoiding clearly bad rules, but beyond that, it's still really hard to do well. Also, I discuss the business success of Nintendo with special guest Garcia1000.

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Sirlin on Game Design, Ep4: Tournament Rules

In this episode, we discuss the kind of things that go wrong when creating rules for a tournament. The rules for high profile tournaments are sometimes surprisingly bad, yet even when we avoid the obvious problems, it's still very difficult to make completely fair rules.

Comments

GRAG the Food and Translations Guy

I loved the Nintendo discussion, though it might be partially because I recently realized that the way some people seem to feel about their hometowns is how I feel about Nintendo. Fascinating company, though, especially since, according to Serious Industry Analysts, they've been Just About To Die for nearly as long as Apple.

sirlin

Yes they are always "just about to die" while also having an astronomical amount of money in the bank. Same for Apple.