Fighting game progress (Patreon)
Content
We need a bit more work before I can show builds to the $25+ patrons, but it's coming pretty soon. It will surely also be a good source of material for new Raw Game Design podcasts for the $10+ patrons.
We're still working on the first character, and even though right now there's just placeholder animations, it's already very promising and I've played it for many hours. It's probably a lot simpler than many of you are expecting, but it turns out that having just a fraction of what a normal fighting game would have (but a larger fraction than Divekick has) is still very fun, and immediately accessible. Divekick is a great game imo, but it feels a lot more "real" when we have projectiles, blocking, and throws in there too.
I hope you all can have a bit more patience as we continue progress. Please let any of your friends know that this might be an effort worth supporting, and see if you can get them on board here too. I'd love to not go bankrupt making this thing, lol. (And Codex for tabletop, and Codex online.)
There's ALSO Codex progress going on, in the form of art development for the game board, patrol zone, and a revision to the rulebook. I hope to have that stuff ready within a week or so as well.
Thanks!