Home Creators Posts Import Register Favorites Logout

Content

Let's start with Pact with a Witch.

Right now I'm focused on finally finishing the Didac Minigame. Thanks to AI, I can now program much faster and fix problems that used to be a complete nightmare for someone like me.

The Rear Hole action is finally finished (it'll be the next free update). I'm now working on the oral part, fixing a few things and adding details and points here and there. I'm also adding a cheating tool so you can increase or decrease her submission, pleasure, nirvanas, and even your own (with a max of 2, since having more than 3 would make the VN crash xD).

I've also made all the actions translatable, since they were only available in English until now.

After that, I'll probably get back to the Dungeon with Meritxell's friend, or try to advance a bit further with Didac after you get back to the beach. I've been working on minigames for the past year, so a change of air might help.

What I'm glad to see with this progress, though, is that I'm FINALLY moving forward. Slowly, not gonna lie, but still moving forward. ^^

And with Secret Glory Hole behind me, I can now focus 100% on Pac with a Witch.

About SECRET GLORY HOLE Launch.

Launch month for Secret Glory Hole, it had been quite crazy, especially with e-mails asking me keys, fixing bugs. (The achievements Steam bug was something I was not expecting at all), but at least now it seems it works fine.

Most of the negative reviews and refunds the Visual Novel received are because the game is too short, which I cannot deny.

(I've tried to make this as clear as possible in the store description, where I mention the 26k words, the estimated playtime of 1.5–2 hours for full completion, and the 10–35 minutes per path. It's also described as a short, naughty, spooky visual novel.)

(Of course, that number includes refunded copies. Since the VN is so short, some people can finish the entire game in less than two hours and then request a refund.)But alas... The launch was a great success. ^^ More than 19k copies sold!

Translating it to several languages was actually a pretty good idea. Especially in Chinese and Russian. I'm also glad that so many people from Japan played it.

After all, Japan played a huge role in shaping the visual novel genre, and it's where has such a strong presence today. So it's nice to know my vn reached players there too.

Something else I'm happy (and a little curious) about is that the number of wishlists has also increased. It's now sitting at over 64k. I guess people are waiting for a discount, since 15% wasn't enough. ^^

Just as a reminder:

I'm really happy that the game already has 143 reviews. Since it's been played by more than 27k people, though, I imagine many of you haven't left a review yet. If you've played it and enjoyed it, I'd really appreciate it if you took a moment to leave one. It would help a lot, especially with the number of reviews pointing out the game's short length. xD

Even though I had been working on renpy and doing visuals novels for almost a decade now, this is the first Visual Novel I put on sale, so I'm really glad how much it sold and how much it was liked.

I just hope I can finish Pact with a Witch sooner rather than later, although knowing me and my perfectionism, it'll probably be the latter. ^^

In any case, THANK YOU VERY MUCH to everyone who has supported me, shown interest in my work, shared their love, left reviews, or purchased the VN. I'm truly grateful for all of you.

Next update for Pact with a Witch: November 25th, 2026.

Happy Halloween!

(And if you have friends looking for a spooky, naughty visual novel, feel free to share Secret Glory Hole with them.)

Files

Comments

No comments found for this post.