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This is something that I've been meaning to explain for a while now, so to everyone interested here's the reason for it. Trust me I too wish I could make more detailed routes with the girls so every path was a bit more unique, but that would require a tremendously LARGE amount of work/effort for just one person in a really short period of time (sometimes I'm not even able to finish on time :C ).

Right now, the game has been getting around 450/500 images per update (and at least 4 small animations), to have each character get more specific branches would add about 300 more images and at least 8 more animations to each update; That's why every update ends up with the girls at the same size.

The idea is depending on which decisions your character made throughout the story, have the game divide in multiple endings. (Because of that I encourage you to have multiple game files).That will also be a ton of work, but at least it will only be one time, helping me not lose what I have left of my mental sanity. Hopefully one day if the patreon gets big enough, I'll be able to pay someone else to help me out and make a more detailed visual novel, but as of right now that's as much as I'm able to do without being 24/7 in front of the computer working on it.

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Ahdharr

Can always expand on things later (add more girls, post-game content/etc). I like when the core of a game is prioritized. Could have more girls that are part of the story but not routes "for now" to better focus on the game itself/core routes. I will definitely give the game a look as you get closer to completion. I like the multiple endings aspect.

GKMoritz

I love what we have right now and I'm absolutely looking forward to the rest of the story, so I'm happy to accept this small compromise <3 If we can get to a 1.0 version with the entire story relatively quickly with the current system, then thats great and you can add routes and so on in future updates :)