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SO getting back to this, since I wanna try and have it ready by monday tomorrow so I can use it for next week's comic

I just wanna share the spaghetti node maps I have

This is actually pretty organized, and was after a lot of optimizations.

  • hip pieces cut away the thighs as a 3D autocutter. So they work even when the thighs are moved foward. The thighs don't conflict with each other in this way
  • the trace lines on the hip are a separate object. Autopatching hell lmao
  • Clipping meshes on the skirt and neck for shadows, and on the skirt for hiding any torso / hip parts that go above the skirt
  • hands parts are separate parts. works for robot chars, makes it easy to make new hand poses

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