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 Hey everyone, and happy Sneak Peek Thursday! Last month, the town of Vallaki got some love with the Baron's Manor, and now the town of Saltmarsh will get the same treatment with the Primewater Mansion.

The owner of this mansion is an extravagant host who loves to throw dinner parties and entertain guests. Still, underneath his charming smile and demeanor, he runs a large smuggling operation and has access to great wealth, power, and ships!

Like most manor maps, because of the large amount of details and work, this will be released in two parts, with part I releasing on Monday featuring the exterior of the mansion. I've created this mansion near the edge of a sea cliff with stairs that lead down to a private dock below. The grounds will contain a small vineyard and stables, and the mansion is a two-story home with a three-story tower (the top floor will be a rookery where messages can quickly be sent to the ships out in the harbor).

Part II will feature the interior except the cellar below. I'm going to work on that as its own map as I plan to create it more of a dungeon experience, which will have a secret entrance from the ocean sea wall and will lead to a series of smuggler tunnels that will connect with the wine cellar (I also want to build on these tunnels as the Oweland Home also connects to them).

I'll have the full release of Part I ready by Monday!

Cheers,

DM Andy

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Comments

Patrick Schreiner

i homebrewed that the tunnels below the haunted house are connectedbto prinewater mansion

Benjamin Lee

AH YES. This is what I've been waiting for!!!!! Thank you sir for your brilliant work. I also love that you've going down the list of locations in the module. Very handy