Foundry Module Updates (Patreon)
Content
Hey everyone! I just wanted to write a quick note to update you all on the progress of working through the backlog of maps for Foundry. The below modules are ready and will be submitted to Foundry Premium next week for approval. I'm hoping by the end of next week, all of these should be fully available to you through Foundry Premium:
Reloaded: Bodak's Lair
Reloaded: Ice Cave
GoS: Fishmonger's Plant
Reloaded: Izek Encounter (Lake Zarovich)
Lothburgh: Investigator's Office
Dreadmist Fens
Reloaded: Eastern Barricades
Reloaded: Town Square
Gothic City Gates
GoS: The Dwarven Anvil
Lake Duskfall
The Stretching Room
The following modules are finished and readily available. Note, any map recreation from a published module (Like Sinsiter Secrets of Saltmarsh or the Blue Water Inn) cannot be published to Foundry Premium due to the IP restrictions of those maps. These will remain as manifest URLs that you can install via the URL.
Baron's Mansion (Manifest URL only)
Blue Water Inn (Manifest URL only)
Sinister Secrets of Saltmarsh - Haunted, Restored & Empty version (Manifest URL only)
Primewater Mansion (Available on Foundry Premium)
The maps that are next in the back catalog include the following (these will be worked on over the course of the next month along with any new releases):
Old Bonegrinder
City Docks
VoB: Burgomaster's Mansion
Road to the Old Mill
Tser Vistani Camp
Top of the Falls
GoS: Council Hall
I appreciate everyone's feedback, and I'm constantly chatting with Talanor (our awesome developer) about enhancements to the UI and taking all of your suggestions. I'll notify you all with any major updates to the UI as well, but as a good rule of thumb, make sure you're always updating the Map Preset UI when installing my modules.
It's been a crazy journey, but I'm glad we're finally here and working hard to release these modules to you all!
Cheers,
DM Andy