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Poll

General Poll - Notifications

  • Annoying, lose it. 0
  • Useful, keep it. 9
  • Obi-Wan Kenobi. 1
  • 2021-01-14
  • 10 votes
{'title': 'General Poll - Notifications', 'choices': [{'text': 'Annoying, lose it.', 'votes': 0}, {'text': 'Useful, keep it.', 'votes': 9}, {'text': 'Obi-Wan Kenobi.', 'votes': 1}], 'closes_at': None, 'created_at': datetime.datetime(2021, 1, 14, 13, 10, 14, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 10}

Content

Hello there, hard at work on the next update, already done the two scenes I had prepared during my wait for my new computer, and starting the next one. I will be posting a few teasers and developments also (sorry for the lack of posts, I was so deep in, that it just get out of my mind).

But for now, what about this poll? Well, as someone point this subject on F95zone, I was curious to know what was your opinion about the traits changes notifications  in game. Does it annoy you? Do you find it useful? Do you want me to keep going with it or the info menu is sufficient to keep track of what is happening?

For more data on the subject, I am honestly divided, in the beginning I added that because I wanted people to know that not only choices would influence Myriam, but also just simply events happening to her, but I am not particularly fond of it and think it can also be a pollution visually and for the immersion.

So what is your opinion? (Do not hesitate to develop your choice in the comments.)

Comments

Kostik Penguin

The main issue is pacing, I think. The player make a choice then they have to wait to get the notifications which break the flow of the scene. But feedback is a good good thing, in my opinion. So maybe having all pop-ups be simultaneous instead of one after the other would help with that.