Character Development - Odessa first draft (Patreon)
Content
Just finished this first draft of the main character of the next game project, the tough and stubborn red head 'hunter' Odessa.
For the setting it will be a mix of scfi and fantasy, the story developing in a near future with a touch of cyberpunk but with a touch of fantasy, so for those who know the reference, it will be more like Shadowrun.
She's not all done, it's just a first draft, but compared to Myriam she will be first smaller, she won't be towering over nearly all the characters like Myriam; she will be more athletic, the basis of the character is that she will be a fighter; she will be younger and with no kids, so less curvy than Myriam; she will be more punk and grunge for the clothes, being more of a tomboy and the setting being cyberpunk; and finally for the attitude and poses, as said before, more tomboyish, as well as more determined and mischievous.
For the character, she will be stubborn and adventurous, with a youthful energy and curiosity that will push her into her adventures. Raised by a single father, she will be as said before a bit tomboyish and have a little naive side about her femininity (though not as much as Myriam). She will start the game animated only by her ambition, without much interest for romance, but that's something the player will be able to adjust during the game, though the game will stay focused on her story.
For the naughty business, it won't be as rompus as Project Myriam, but she will be able to range the romances from male to female (and more) since the start (contrary to Myriam), there will be beside the romances, also some possibilities for casual naughtiness of course, but Odessa will be way more assertive than Myriam and will be less prone to being lead into it. Of course, the game having a scfi/fantasy setting, there will be a lot more weird naughtiness (of course it will be in the hand of the player, like for Project Myriam).
So, here for a first share of thoughts on the next project, though of course it's for now just thoughts, nothing set in stone.
To reassure those not reading the news, I'm NOT dropping Project Myriam, I'm just using the time I have as best as possible and since I can't work on Myriam right now, may as well work on the next best thing.