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The year is 2014. You spend long hours toiling in your service job, getting sexually harassed by woimen in “Spiritual Gangster” beanies. Whenever you try to go online and defend the sovereignty of the Syrian Arab Republic, you are screamed down by accounts named SpockObama and PluralisticThug1959. One year ago, you spent 3 weeks salary on Grand Theft Auto 5. It was so bad that you tried killing yourself by packing an entire Copehagen tin into your lip. You woke up, angrier than ever at the world, and deciding that next time one of those Spiritual Gangster women harassed you, you would just submit yourself. Then, Dark Souls 2 appeared. 

Little did you know that the careful enemy placements, interconnected levels, and near-ideal pacing of the first half of the first game would be gone. While still a great game, it’s safe to say that Dark Souls 2 is the most controversial of its trilogy. Most fans known that this was the only Souls game not to be directed by Hidetaka Miyazaki, who passed off duties to Tomohiro Shibuya (later fired) and Yui Tanamura (Miyazaki’s longtime underboss). But what many do not know is that Shibuya’s original designs for the game were much closer to Elden Ring than what we got. The forgotten director intended for the sophomore entry to feature an open world complete with field bosses, player-dictated progression, and open ended endings determined by player choices. Of course, one of the systems this game was slated for was the PlayStation 3, meaning that it was impossible to implement any of this without causing the troubled console to implode on itself. What we got was a mix of some truly brilliant and daring innovations and some utterly baffling choices. Gone was the sense of fair challenge, replaced by capriciously bloated mobs, mind-numbing “puzzles,” and traps that no one could logically avoid without reading a guide. 

DS2 features perhaps the most bloated roster of bosses the series has ever seen, but to be fair, some of the best. Many of the game’s worst aspects were ameliorated with the release of Scholar of the First Sin, a reworking of the base game that altered certain mechanics, enemy density, and included the game’s much lauded three DLCs. 

Andrew Hudson of the Episode 1 podcast makes his first appearance on the program this week, and in a move that will surprise few, both of us found ourselves defending this strange, dream-like game that, while not without its shortcomings, presents some of the most interesting thematic leaps forward and tweaks to gameplay that would find themselves rearing their heads nearly a decade later in Elden Ring.

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Comments

Bleyn_

Oh yeah baby gank me harder

Crimea River

Finally, the good dark souls game.

Mungo Franczak (edited)

Comment edits

2026-09-05 20:00 The greatest fucking game your favorite video essayist hates. Looking forward to this convo. Bearer, seek, seek, lest.
2026-09-02 12:05 The greatest fucking game your favorite video essayist hates. Looking forward to this convo. Bearer, seek, seek, lest. Side note, I think Vendrick is done so so well in this game. Much better than Gwyn imo.

The greatest fucking game your favorite video essayist hates. Looking forward to this convo. Bearer, seek, seek, lest. Side note, I think Vendrick is done so so well in this game. Much better than Gwyn imo.

oblong pans

My slop runneth over ❤️

Blank

Noob question: if I have never played these games and am interested in starting, what is a good starting pt/what console or cpu would I use? (I assume there are probably many good answers here)

PaulB

it's the best one. simple as.

ScorPWNok

Been enjoying seeing people tie themselves in knots defending this trash game since 2014 lol, let's goooo

Mark Murphy

This is so good because it means the next episode is the first game in the series I care about: Bloodborne. Dork Souls, Souls slop, etc

Ben M

My recommendation would be Dark Souls 1 remastered on ps4/5 and if you're not feeling that try Bloodborne.

Sam D

If I'm not mistaken you can play every single one on a PS4, importantly including Bloodborne, which you cannot play on PC or non PlayStation consoles. You can play most of the games on a not that new gaming PC, except Elden Ring which will require something relatively modern, but still nowhere near top of the range at all, on low settings you probably don't even need something very good at all. Just check the required specs for that and see what you need. Before I got my new PC and before Elden Ring came out I was playing the souls series on a 5 year old+ low-midrange gaming PC and it worked fine.

Tim O'

*Gasping for breath, hands on knees* Just finished the last episode 20 minutes ago, and I'm feeling great!

Tvvvv

I need to watch several hours of youtube essays so I can get a basic framework for what we are discussing today.

Sam D

Glad ds2 is slowly losing its completely unearned reputation as a bad game. It's definitely not my favourite in the series but it is a decent game

Mungo Franczak

The Sir Alonne arena, with the perfectly polished marble floor, is so worth the pain of the run back alone.

Mungo Franczak

43:04 Andrew I think meant Demon Princes, Twin Princes are the penultimate fight of the base game (and another fantastic boss)

Tanner Robbins

my least played dark souls of them all, stoked for this

Nick

Nintendocel whose only exposure to fromsoft is ds1 and now eldin ring. Nodding along to 7hr podcast of games I’ll never play. Life is good.

Tvvvv

Are you doing Metal Wolf XD?

Eddie Brown

Dark souls remastered on pc is great im playing through that one rn

Sam

I bounced off DS1 on release but beat DS2 on release (I went back and played 1 after). So this one is always going to have a soft spot in my heart. Just finished a playthrough of 2 last night. Might be my favorite. Who doesn't love Macbeth but with powerstancing

Blank

Thx all. Do people prefer the feel of PC or PlayStation more?

Blank

Zion (from the Matrix, not Zionism lol) catching strays again! I for one am down for our steampunk scavenger city with nightly cave raves and burlap sack clothing

Kevin

Easily the worst and most disappointing entry. Played it on release in 2014 hyped by all the trailers and promises after beating DeS and DS1 (you’re going to NEED the torch because of all the dynamic lighting and graphics! It will be core gameplay!) then it releases and the graphics are bad and the “light/dark” mechanic is dropped save for like two areas. Rehashed Ornstein and other boss fights, AGL nonsense, map is no longer interconnected like DS1. Story is shit. A lot of us just wanted another DS1 elevator shortcut moment, that would’ve been enough for me to defend the slop but every area is linear hallway with gank mobs. Worst one in the series.

Mungo Franczak

It’s certainly better than other RPGs that came out in 2014. No one is playing Dragon Age: Inquisition 12 years later.

BigButteryBoy

PC all the way. If you really want to play bloodborne the emulator works incredibly well. Otherwise all th other games are great on PC and you can get a lot of quality of life mods for each

Mungo Franczak

It’s really entirely up to you. The one benefit to playing on PC is access to seamless coop mods, if in the future you would like to play thru the games with friends without having to deal with FromSoft’s, while innovative for the time, annoying multiplayer system. However if you’re looking to playthru all the games on one platform, then you definitely wanna play them on PlayStation due to the exclusivity of Bloodborne.

Ben M

Feel free to summon me for anything if you end up on Playstation @springheeledben

vansdan

man, Dark Souls II was such a wild ride when it came out man. The initial bewilderment at the changes, then the slow trickle of fucking amazing DLC, followed by Scholar adding Aldia. My emotions have swayed so much on this one but it might be my most played entry due to the sheer amount of content. That and getting the platinum three fucking times lol (ps3, ps4, pc)

alec_irl

does anyone have opinions about OG vs SOTFS? i got OG for ps3 and am thinking about playing it, i played SOTFS years ago

Blank

What about game controller feel vs keyboard? Or am I dumb and you can somehow mod a pc or ps4 to allow for the reverse

Squeet Deedle

"There is no path. Beyond the scope of Light, beyond the reach of Dark...what could possibly await us?" is still my favorite narrative bow they've ever put on an ending

RedCxy

Does Felix have a stream? I keep on hearing about different times he’s played games on stream but can find it anywhere. Any luck?

Richard Cochnar

THE GREAT: majula music is the best track in the franchise, lots of ambition, pursuer is a cool concept and stays a fun fight every time he appears, vendrick reveal is very cool. The BAD: imo this game just plays so much worse than ds1 and even demons souls. I hated the level design, so much of it just felt like hallways. Glad people have reappraised it and that people enjoy it, but this is just one I’m never going to pick back up.

Jesse DeStasio

This was the first game I played in the series. I never understood the endless hate it gets.

nick

Longneck Kirk

nick

You're gonna want a controller for this. If you do PC, you can use any USB gamepad (or blueooth pair your PS4 controller to PC)

Percy Plump

18:00 every single fromsoft game since demons souls has had troubled development. This is something everyone who yaps about these games knows. Why does Andrew use it as a defense of DS2 in particular? I feel like it’s the fandom instinct to protect the thing you like from criticism.

John LoBianco

More like "Evocative Souls." Felix be using this word so much I am starting to say it. It's evocative.

Brandon

oooh my favorite one

KatrinaJadeHelm

The despawn-after-12-kills mechanic in scholar was the life raft I needed to get over the beginner player hump way back when. Platinumed Bloodborne soon after and have loved the From games ever since. Always have a soft spot for DS2. That first reveal of the castle? Lovely stuff.

Jukka Surasti

Seek slop, the rest will follow.

Percy Plump

Like the earthen peak shit. It breaks suspension of disbelief, which is why so many people have complained about it over the years. And the game does have some dreamlike qualities, what with different areas being perpetually different times of day. But that elevator and the dragon aerie elevator are the only places that are spacially out of whack, the other places are decently consistent and make a cohesive world. Andrew points this out!! You can see Heide’s tower from Majula. You can also see parts of the destroyed keep in FoFG from majula. That’s why people complain about the goofy transition from the swamp to bowser’s castle. It breaks suspension of disbelief in a way that doesn’t feel deliberate, it feels like a concession to crunch time, a concession ds1 didn’t make. Saying anything goes because it’s a fantasy game is just dumb guy shit. You can also flyhack with the parry jump glitch, does that not break suspension of disbelief?

Anonymous Plant

3 for 3 on link getting stabbed by that skeleton

Percy Plump

21:00 what the fuck? What does Felix even like about these games if he thinks having suspension of disbelief is childish? The wiki articles and hawkshaw videos?

Jim Storrie

2 is so good. I'm a 2 truther. I love how dreamlike and incoherent the world is, it really pushes the breakdown-of-reality angle. also, the pvp absolutely slams

Jim Storrie

I'd start with 1 on the PC, then play 2, then if you can borrow somebody's playstation or are willing to emulate make an optional detour into bloodborne. then play 3 and then play elden ring. and then play the best one, lies of P

Percy Plump

27:00 kinda mangled understanding of hornsent’s story aside, why does he suspend disbelief for the story here? 🤔 doylist reading, obviously the hornsent doesn’t kill Messmer on his own because then there’s no boss fight for the player to play.

Bigriff

Hex build > dex build

Sexy Man Lightning

Don’t start with DS2 or Demons Souls. I’d start with DS1

Mungo Franczak

Great listen, thanks for getting me thru the work day, gents. That Ivory King soundtrack still hits so fucking hard to this day. Such an amazing fight.

Percy Plump

40:00 I don’t disagree with their larger point that the games get more intimate with the family relations of the big players in the world, but you can pretty easily infer Gwyndolin’s relationship with Gwyn. I don’t think you have to have gwyndolin straight up say “my masculine sun god father had complicated feelings about me as a feminine moon boy.” He was forced to present female as a child. He got left holding the bag after everyone else left.

Percy Plump

I do respect Andrew’s opinion about liking the humanoid bosses more than monsters.

J Morse

The pyromancy lady isnt the blacksmith daughter shes the student of the logan clone you find in the pirate area The rock lady you meet in harvest valley is the blacksmith daughter 🤓 🤓 🤓 🤓 🤓 🤓 🤓 🤓 🤓

Erik Amundsen

Earthen Peak was my Sunbro penance. Shepherding people through that level, trying to communicate through emotes that you need to set the windmill on fire... good times

Michelada Man

Shrine of amana doesn’t require range if you’re a good at the game

Kyle Smyth

Shout out to fromsoft for putting the company of champions covenant at the very start. Joined it and gimped myself for half the game before I finally looked up what it did

Jake

Dark Souls 2 and Andrew this is going to be a delicious meal

Clean Beans

Being a listener of E1 for a little while now, I'm really tickled that Andrew just kinda talks like that

Jackson

Unironically I am

Percy Plump

2:38:00 really weird to dance around the fact that exec chariot is a puzzle/gimmick boss

Caleb

I just noticed the damn vote face on the sun crest lol. This game has a special place in my heart. DS1 was my first but DS2 was the first one I beat and really wrung all of what it had to offer. Just replayed and while the first few hours were rough, ended up having a great time.

nick

I played cyberpunk 2077 for the first time recently and thought it started out kind of annoying but became quite powerful in the later game and ending(s). Really well done re: integrating themes/inspirations from tarot, music (punk especially) and genre literature (Neuromancer, obviously). The open world is the weakest part by far.

Dom Servo

1:11:30 look I like dark souls 2 but the idea that the enemy placement is more fair/intentional is laughable

nick

Fittingly they really like rave music in Matrix Zion and Israel Zion

Big Bob

Original shrine casters had literal aimbot, if you dodge early the shots would twist last second to hit you. Plus there was probably ten more scattered around, actually hell. The boss being was one of the lamest in the series was just icing on the cake.

Elder

Peak Souls 2, the prequel to Elden Ring, also known as Dark Souls 2 2

Steven Medge

The idea that DS1 is harder than DS3 is just insane lol. DS1 is stupidly easy

Basil

I have 2 degrees in cs and am abd for my cs doctorate. I loves mgs and ocarina of time... but this is nerd weirdo ish My undergrad was at a football factory which made me normal though

scubaghost

sotfs has a couple iffy changes but in general I've personally never felt much reason to go back to the original. the extra seasoning sotfs got from the remixed enemy and item placements, the added NPC invaders/summons, the torch gimmicks, and the other QoL tweaks aren't enough to totally invalidate vanilla, but overall I found it to be more engaging moment-to-moment unless you're specifically going back to compare versions for yourself. also shrine of amana and dragon shrine were dramatically worse in the OG, to the point they felt broken (though patches may have smoothed them out a little over time). the only area that I can't really argue improved was the first part of iron keep, which From at best kept about as shitty and on certain days I would argue they somehow made marginally worse

me

I was told andrew shouted me out getting both illusory rings in this ep so i wanted to subscribe + listen and write some crap in the comments about my fav DS2 stuff. In certain ways this is the best or worst Souls game but I think it takes 500+ hr to truly see the cracks one of my favourite things I ever did in this game was run the Heide's Tower casino. how it worked was we would have 3 players in the circular gazebo area and drop a sequence of prism stones parallel marking positions 1, 2 + 3. the 3 of us would disguise ourselves as pots with the chameleon spell and shuffle around like a magic cup / ball game. if the invading contestant could identify the pot containing the host by using the pointing emote we would drop them a bunch of souls or rare items/gear and cheer for them but if they chose wrong and revealed a phantom in a jester costume we would kill them and wait for the next contestant to invade. We would explain the rules to invaders using only emotes and prism stone placement and generally everybody would get it. also we had a crew of ninja turtle pvp characters named and color coded after TMNT where we would all wear the Ironclad set and dual wield katanas or royal dirks because they resembled kunai and would bully people in the popular PVP areas like Iron keep. I think we made them closer to TMNT by giving them green skin and putting coloured tattoos over the eyes to resemble bandanas. I think Fromsoft multiplayer should always be entirely adversarial & stacked against the host and DS2 seemed to be the last vestige of that in their design philosophy as it swings decisively in the other direction for the rest of their games. there's certainly no point invading for fun in DS3 because the host will have 30 secret service agents ready to whack a mole you instantly. these games are the best when you can impose the most inconvenience and danger to others or when you yourself are most at risk. playing at launch before the wikis had everything figured out was the best. The ideal would be if they could make the unwikiable game. The PVP got really bad in this after a certain point maybe lvl 300 or whatever where the meta was people wearing costume parts with broken traits like the jester torso that prevented backstabs, with a parrying dagger invisible in one hand and assuredly some annoying ass spells invisible in the other hand. PC version also had horrible item duping problems and the equipment durability being tied to framerate. If you throw out PVP it's still probably the best one. I maybe put about 800-1000 hr in before the first dlc came out so I can't comment on any of those.

Mia

Andrew ep WOOO

wet_poptart

The Elden Ring gimmick fight is the best one if for no other reason than the fact that, outside of the fight itself, the gimmick weapon beats absolute ASS in normal gameplay. Doing the glitch to get two and powerstancing them is a psychotic and very fun build. Most importantly, running around with two of those shits looks absolutely bitchin’.

kcla3d

All this talk of brassieres got me all hot and bothered.

Destitute Imbecile

You don't actually have to collect the four lord souls to progress past that gate and get into the back half of the game. Your soul memory just needs to hit one million, which is partly why the game is very generous with how many souls you get. If you're full clearing every area and maybe doing a little bit of farming, you'll probably end up with that amount or more before you even kill all four. So instead of collecting the remnants of the souls of Gwyn and the others, you can make your own soul worthy enough to be considered the soul of a lord and the gates open for you. It's neat that they made that an option.

Andrew Cross

god, the earthen peak elevator point. that matthewmatosis video about this game is responsible for so much bullshit commentary

David Allen Coe

bruh is Felix gonna mention that stupid Link webcomic in every episode

Doug Cartel

Oh yeah I remember people getting incredibly upset at the MGS remake for the GameCube In the PS1 he was just a normal, everyday non-superpowered soldier who had really good genes that were given to all his enemies, because that's how genes work. When an Abrams tank shoots at him he responds with a backflip. On the GameCube he's John Wick doing parkour off missiles fired from a helicopter, and apparently this is insane for the series

Bellololol

Hbomberguy mentioned

Percy Plump

4:40:00 blatantly incorrect info abt the iron king and sir alonne, i assume this is fanfiction from a sloptuber. The smelter demon sword outright says the smelter demon killed the iron king, and you KILL SIR ALONNE IN HIS BOSS FIGHT.

Peyton Warren

truly the dark souls 2 of player's club episodes

Axel

Speaking of Lucatiel, they added a new NPC to Elden Ring in the tarnished edition whose name is Leontiel. She’s summoned to fight Radahn as it’s her only purpose at that time.

Lu

Cannot go one ep without mentioning the legendary highway walker

TigerFM

Honestly I wish they’d done stuff like Pate more instead of bringing back Patches every time. A Patches like figure is a lot more fun to me tbh

Jack

Okay this is the like thirtieth time felix has talked about the pond fight- does anyone have a link to this thing? Listening to chapo is my only exposure to the internet these days

James Kirkland

As a general comment - these episodes don’t sync with Apple podcasts while the rest of the patreon episodes do. Also, I’m pro DS2. Not the best but overhated.

David Dillard

Felix is 3/3 this season for mentioning that web comic with Link that he supposedly hates this has to be intentional

Declan Kennedy

I really enjoyed this episode, possibly more than DS1 which is my favourite entry in the series. Andrew did a really good job of giving a fair assessment of where DS2 doesn't hit the mark while also heaping praise on some of the weird and interesting decisions they made with it, I enjoyed the HBomb video from a few years back but I think he glosses over a LOT in order to defend the game. For my part, I bought DS2 day one and stopped playing it day two lol. I just checked Steam and apparently I gave up after The Last Giant then didn't pick the game up again until SotFS edition came out, which I think might have been free if you had the original release. The changes to enemy placement alone improved the game to an insane degree, I remember getting ganked so continuously in Forest of the Giants that I got to experience the enemy despawn mechanics, it was a really punishing slog. Edit: oh also, the first warp coffin in the series is actually in DS1. There's a coffin in the catacombs which transports you to Nito so that you can do turn-ins for the gravelord covenant, which I always thought was pretty funny since you go down and wreck him later.

George McKeon

I hope Felix mentions that Link Comic in every episode

Declan Kennedy

I gave up on it after the first boss until SotFS came out, from memory it looked like shit and was horribly punishing. It might be interesting to go back to as a bit of history, but I honestly couldn't recommend it otherwise.

ex-cantaloupe

I love Dark Souls 2 and I think it stands head and shoulders above many non-Fromsoft games and Soulslikes...BUT the best analogy I can think of for it is that it's kinda like if Halo 1 somehow released *after* Halo 2, or maybe Diablo 1 after Diablo 2. I'll never forget returning to DS1 after about a year of playing DS2 from like 2015-early 2016, and being struck by the sudden realization that I preferred basically *everything* about 1. In spite of Miyazaki's more recent praise for 2 (and the clear ways aspects of 2 rubbed off on future titles), it was pretty clear Fromsoft agreed that 2 was largely a step back when 3 dropped and it—along with Bloodborne and then every game prior to 3—was back in the same engine as DS1 with the same core feel to the gameplay and the return of the same rich design/storytelling/worldbuilding.

Zuppo

Glad to see I’m not the only male nurse obsessed with Souls games, apparently it is a personality you can encounter

Rock_Punchgroin

I agree, Chariot is so fucking cool. Maybe the most memorable boss in the game.

Rock_Punchgroin

The hate is overblown. For most Souls fans, we complained about so many things that made it inferior to DS1... ...and we still considered it a 90% + GOTY tier game. It's only disappointing compared to DS1, it's better than any Souls-like developed by a non FROM studio. (Except Lies of P)

Sage

Semon of Dong

Quaritch

One of my favorites. Probably my second favorite Fromsoft game.

Leonora Calzogna

clinking the glass in my vodka to this rn 🧊

Yung Pattawan

51:05 pronunciation gaslighting, he can't keep getting away with it. As someone who played this one Day 1, offline, and tried to go through as blind as possible, I need everyone else to understand how brutal the Adaptibility curveball was and how missable the windmill burning is without other player messages. If you followed the marketing in 2014 you'd also be expecting more Tomb of the Giants style darkness and I was kinda disappointed that the torch was barely utilized. The DLCs in all of these games have the best bits but I don't think any other game in the series has such a discrepency in quality if you played it after the final update vs at launch. It's always interesting how some games' bad first impressions forever mar their legacy even if they're largely fixed in post-launch updates. I'm glad I only got around to Cyberpunk, Kingdom Hearts 3, and No Man's Sky after the devs were allowed to finish what they were working on.

danm

Plenty of great takes here. But a soft defense of the windmill “puzzle”, I would point out that to get to the painted world in DS1 you have to jump off and elevator as it’s moving, platform over to a nest, then lie down for 30 seconds just to get to the area to find the doll, then you have to intuit that you need to travel back to the painting. Burning fabric on a wind mill to stop it from pumping poison is a 1000x more intuitive.

Kevin M

I like the base ps3 version more than SOTFS even though I played them after both long after they had come out. The PS3 version really nails the dreamlike vibe with the grainier darker look and enemy placement (I will defend this because it's not that big a deal, people are babies).SOTFS is too clean/bright/snappy (i prefer original DS over the bluepoint remake too, everything is too sharp/smooth/videogamey).

Daniel

I've learned a valuable lesson from this series so far: You can re-create any dark souls game by listening to 2 songs back to back: 1) map change by everytime I die and, 2) fertile fields by good riddance You get bonus points for following up with when good dogs do bad things by dillenger escape plan

ahab

Are they just gonna skip the iron keep?

Wrought

Decent game but Jesus christ people need to stop being so defensive over every little fucking criticism of it. Its a mess. Its messy. It has lots of great ideas but on a basic level just doesnt feel good to play and its so stupidly easy to the point of being boring. It plays itself. Is that not worth talking about? Should we just be spending that time talking about what some fucking youtuber said ten years ago?

Wrought

So is ds3 lmao

Güey of water

When I first played this section I had an NPC summon start spazzing out doing point emotes at the windmill, after trying a few different things I lit a torch and they did a cheer emote. Still not intuitive maybe, but…pretty cool!

KelleheJ

I've backpedaled on a lot of my complaints about this game since release, but one thing I will never forgive is the soundtrack. It's the only game in the series that didnt use a single real instrument, and you can really hear the difference even in just the little snippets they play in this episode. Even Demons Souls was most if not all live recordings as I recall (believe it or not)

I am become reply guy

PvP in this game was so good. Back steps had iframes. The camera allowed for really fluid unlocked play. You could cancel attacks. The depth of weapon movesets. The fucking Murakumo. One of my favorite Souls memories is slaughtering new players in that fucking bell tower when SoTFS came out lol.

DotsTheHero

I am barely into this at all but I did have to laugh take at the guy coming in with a "I hate it when people are just pointlessly negative on games that tried to do something interesting or are just pessimistic about cool ideas.", and then not even 5 minutes later is like "Spec Ops: The Line is garbage and the people who like it are fucking morons."

nick

With the first Players Club series re: Metal Gear, there was the hook that these games were some sort of lens into western info/tech/military complexes. Is there just no political take on these games at all? (I guess what would such a take even be?) Just an excuse to talk about games he likes.

Son of El Topo

Glad to see some love for this game. It’s the first souls game I completed because Ornstien and Smough beat me so bad I took a 2 year break from DS1. It’s also the game that taught me to play without relying on a great shield and super heavy armour, I ended up powerstancing the Drangleic Greatsword and the Claymore. I love the dreamlike vibes, the opening cinematic is amazing. The infamous elevator never bothered me because like, we enter this land by jumping headfirst into a bottomless whirlpool? Also there are some real standout fights and areas in this game even if it’s uneven. And it really did improve the combat in a lot of ways.

Son of El Topo

Was your suspension of disbelief ruined by jumping into a bottomless whirlpool at the start of the game? Not sure why that is cool but everyone complains about the elevator

Gib mone

Epic. You win the interwebs today my good mutant

Jack

Thank you brother, finally i get it

No1BASICCHANNELFAN

Andrew is my fav person to hear talk abt video games. His RDR2 ep for pop that corn w Felix is awesome this reminded me of that

Beef

I'm going to need a 5 hour bonus on what makes this Kazan game bad

Chubby Justin

I was going to wait until the elden ring episode, but i started playing ER a while ago and fucked up real good. LVL 108 only 34 vigor

Keats Montrose

I enjoyed DS2 until I got to the frigid outskirts.

SD

Is Felix saying brassiere on purpose?

Dustin

Haven’t listened yet, but bravo on the show title

J

I played this one first bc I fell for online bait, but I’m fond of it.

JNmeister

I love janky games so I have a lot of appreciation for DS2 and its charms, despite being the worst in the series by a wide margin. That said, I don’t get the defense of lifegems when they completely broke the balance of the game. Estus system was amazing in DS1 and then brought to mechanical perfection in DS3

Lapras Solaire

There was coffin transit in DS1. You needed to be taken to Nito via coffin to join his covenant.

pepto_azymuth

Not even 5 and a half hours??? Talk about a light listen

Percle

DS2 was my second Souls game but the first one I went into completely blind, so it's my favorite of the trilogy and the one I keep coming back to. Nothing beats powerstancing guts swords or naked pvp with the demon hammer

Tom Thumb

Talking ab how DS2 has better quest progression than DS1. True. It is very funny that, for 90% of players not using a guide, their discovery that there is a second primordial serpent (darthstalker Karth) promptly ends with him being like “oh you gave the lord vessel to that weasel Frampt? I never want to see you again.”

Kyle Bergman

Oh my God I couldn't get through the first 15 minutes this other guy is so fucking annoying.

Will

Sweet Shalquor voiced by a pre fame Hannah John-Kamen, I recently found out

triplehashbrown

My favorite thing about Felix is that he knows a lot of words and pronounces none of them correctly

atatrs251

Having beaten DS1 and just starting DS2, I gotta say that DS2 feels more like Demons's Souls to me. Forest area mechanical wise reminded me a lot more of first Boletaria area than anything in DS1. DS2 kinda feels like a mechanical sequel to DeS in a DS1 style world, it's kinda like DeS 70% + DS1 30%, but everything is cranked up, which means that all the bullshit is also maxed out.

K

It's gonk violence in the cyberpunk universe

Kane Shirley

its fucked up how quickly i melted through every boss on my most recent playthrough using a maxed out pursuer greatsword and dumping all my points into str as early as i could

Samwell Ganges

Brother I don't think I've gone over 30 vigor in many a playthrough. Big Hat Logan's stained my soul

Samwell Ganges

Kane and Lynch 1 and especially 2 are such rough gems. Nobody makes games like that anymore as cliche as it sounds. I hope you do an ep on it as much as I hopelessly pray for a third game.