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I finally made it! Version 0.6 is finally ready... Although it took me uncharacteristically long to complete the current update, I hope the result will please you:

Release Schedule:

  • Commanders: 08.09

  • Lieutenants: 15.09

  • Sergeants: 22.09.

  • Privates: 29.09.

  • Public Release: 06.10.

Changelog (compared to public release 0.5.1):

  • 1.406 new HD renders

  • 41 new animations

  • 4.856 new lines of code

  • 4 and a half new scenes

  • Music/SFX rework

Current stats:

  • 6.652 HD renders

  • 237 animations

  • 56.343 lines of code

  • about 7 in-game weeks of content

  • 186 SFX and music tracks

As you can see above, I spent the last weeks going through the whole game reworking/adding/switching sound effects, so there's the possibility I screwed up. If you encounter a bug screen saying "Couldn't find file 'audio/.../xyz.mp3'" it's safe to ignore that, but please let me know...

I hope you will like the latest installment. I'm now returning to the drawing board to finish the V0.7's texts. Maybe I will be able to offer a beta before the public release hits this time.

... or I will be stuck to the waist in Tyranids...

The Patreon-only early access can be acquired here: https://www.patreon.com/JanmusSura

The last public update (V0.5.1) can be downloaded for free here: https://janamus-zura.itch.io/funkelregen

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